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	 8b132d7c0b
			
		
	
	8b132d7c0b
	
	
	
		
			
			* Animations, CameraAndViewport, CollisionDetection and Components unified * Added descriptions to effects * Rename input games * Unify input stories * Add info to parallax section * Added descriptions to the rendering examples * Add descriptions to the sprites directory * Fix utils and rendering section * Add descriptions to the widgets section * Delete directory that rebase brought back * Unify game names * Added some styleguide docs for examples * Fix analyze issues * All files should have _example as suffix * Made the FollowComponentExample a bit easier to understand * Change priority of ember
		
			
				
	
	
		
			54 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			54 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'package:flame/components.dart';
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| import 'package:flame/game.dart';
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| import 'package:flame/input.dart';
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| import 'package:flutter/material.dart';
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| 
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| class TimerComponentExample extends FlameGame
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|     with TapDetector, DoubleTapDetector {
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|   static const String description = '''
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|     This examples showcases the `TimerComponent`.\n\n
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|     Tap to start a timer that lives for one second and double tap to start
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|     another timer that lives for 5 seconds.
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|   ''';
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| 
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|   RenderedTimeComponent? tapComponent;
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|   RenderedTimeComponent? doubleTapComponent;
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| 
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|   @override
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|   void onTap() {
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|     tapComponent?.removeFromParent();
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|     tapComponent = RenderedTimeComponent(1);
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|     add(tapComponent!);
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|   }
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| 
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|   @override
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|   void onDoubleTap() {
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|     doubleTapComponent?.removeFromParent();
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|     doubleTapComponent = RenderedTimeComponent(5, yOffset: 180);
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|     add(doubleTapComponent!);
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|   }
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| }
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| 
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| class RenderedTimeComponent extends TimerComponent {
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|   final TextPaint textPaint = TextPaint(
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|     style: const TextStyle(color: Colors.white, fontSize: 20),
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|   );
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| 
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|   final double yOffset;
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| 
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|   RenderedTimeComponent(double period, {this.yOffset = 150})
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|       : super(
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|           period: period,
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|           removeOnFinish: true,
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|         );
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| 
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|   @override
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|   void render(Canvas canvas) {
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|     textPaint.render(
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|       canvas,
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|       'Elapsed time: ${timer.current.toStringAsFixed(3)}',
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|       Vector2(30, yOffset),
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|     );
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|   }
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| }
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