Files
flame/examples/lib/stories/system/resize_example.dart
2024-08-09 13:35:31 -03:00

31 lines
708 B
Dart

import 'dart:ui';
import 'package:flame/components.dart';
import 'package:flame/game.dart';
class ResizingRectangle extends RectangleComponent {
ResizingRectangle()
: super(
paint: Paint()..color = const Color(0xFFFE4813),
);
@override
void onGameResize(Vector2 size) {
super.onGameResize(size);
this.size = size * .4;
}
}
class ResizeExampleGame extends FlameGame {
ResizeExampleGame() : super(children: [ResizingRectangle()]);
static const description = '''
This example shows how to react to the game being resized.
The rectangle will always be 40% of the screen size.
Try resizing the window and see the rectangle change its size.
''';
}