Files
flame/examples/lib/commons/ember.dart
Luan Nico b79fee0ae2 chore: Update min Dart constraint to 3.8 (#3676)
Update min Dart constraint to 3.8, which will enable us to use the
fancier collection literals.

This requires bumping the min Flutter version as well:

<img width="1892" height="1122" alt="image"
src="https://github.com/user-attachments/assets/7c7b07fc-4d96-4987-824d-9a7133ecfb85"
/>
2025-08-10 12:42:31 -04:00

26 lines
645 B
Dart

import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:meta/meta.dart';
class Ember<T extends FlameGame> extends SpriteAnimationComponent
with HasGameReference<T> {
Ember({super.position, Vector2? size, super.priority, super.key})
: super(
size: size ?? Vector2.all(50),
anchor: Anchor.center,
);
@mustCallSuper
@override
Future<void> onLoad() async {
animation = await game.loadSpriteAnimation(
'animations/ember.png',
SpriteAnimationData.sequenced(
amount: 3,
textureSize: Vector2.all(16),
stepTime: 0.15,
),
);
}
}