Files
flame/lib/sprite.dart

133 lines
3.1 KiB
Dart

import 'dart:ui';
import 'dart:async';
import 'flame.dart';
import 'position.dart';
import 'palette.dart';
class Sprite {
Paint paint = BasicPalette.white.paint;
Image image;
Rect src;
Sprite(
String fileName, {
double x = 0.0,
double y = 0.0,
double width = null,
double height = null,
}) {
Flame.images.load(fileName).then((img) {
if (width == null) {
width = img.width.toDouble();
}
if (height == null) {
height = img.height.toDouble();
}
this.image = img;
this.src = new Rect.fromLTWH(x, y, width, height);
});
}
Sprite.fromImage(
this.image, {
double x = 0.0,
double y = 0.0,
double width = null,
double height = null,
}) {
if (width == null) {
width = image.width.toDouble();
}
if (height == null) {
height = image.height.toDouble();
}
this.src = new Rect.fromLTWH(x, y, width, height);
}
static Future<Sprite> loadSprite(
String fileName, {
double x = 0.0,
double y = 0.0,
double width = null,
double height = null,
}) async {
Image image = await Flame.images.load(fileName);
return new Sprite.fromImage(
image,
x: x,
y: y,
width: width,
height: height,
);
}
bool loaded() {
return image != null && src != null;
}
double get _imageWidth => this.image.width.toDouble();
double get _imageHeight => this.image.height.toDouble();
Position get originalSize {
if (!loaded()) {
return null;
}
return new Position(_imageWidth, _imageHeight);
}
Position get size {
return new Position(src.width, src.height);
}
/// Renders this Sprite on the position [p], scaled by the [scale] factor provided.
///
/// It renders with src size multiplied by [scale] in both directions.
/// Anchor is on top left as default.
/// If not loaded, does nothing.
void renderScaled(Canvas canvas, Position p, [double scale = 1.0]) {
if (!this.loaded()) {
return;
}
renderPosition(canvas, p, size.times(scale));
}
void renderPosition(Canvas canvas, Position p, [Position size]) {
if (!this.loaded()) {
return;
}
size ??= this.size;
renderRect(canvas, Position.rectFrom(p, size));
}
void render(Canvas canvas, [double width, double height]) {
if (!this.loaded()) {
return;
}
width ??= this.size.x;
height ??= this.size.y;
renderRect(canvas, new Rect.fromLTWH(0.0, 0.0, width, height));
}
void renderRect(Canvas canvas, Rect dst) {
if (!this.loaded()) {
return;
}
canvas.drawImageRect(image, src, dst, paint);
}
/// Renders this sprite centered in the position [p], i.e., on [p] - [size] / 2.
///
/// If [size] is not provided, the original size of the src image is used.
/// If the asset is not yet loaded, it does nothing.
void renderCentered(Canvas canvas, Position p, [Position size]) {
if (!this.loaded()) {
return;
}
size ??= this.size;
renderRect(canvas,
new Rect.fromLTWH(p.x - size.x / 2, p.y - size.y / 2, size.x, size.y));
}
}