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	 6938c860a0
			
		
	
	6938c860a0
	
	
	
		
			
			This adds a platformer tutorial called Ember Quest. I hope I have done a service, because I am tired, lol. I am sure there will be comments. I just want to say, I did my best. I approached this as someone new to Flame, just like I was about 10 months ago. Are there concepts that can be improved, sure. We can always optimize code, but I didn't want any concepts to be super abstract. I had never coded a game before when I began my journey with Flame this year, so things might be a bit simple for experienced game developers, but for myself, I had never even thought about a game loop or animations, etc.
		
			
				
	
	
		
			59 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
			
		
		
	
	
			59 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			HTML
		
	
	
	
	
	
| <!DOCTYPE html>
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| <html>
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| <head>
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|   <!--
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|     If you are serving your web app in a path other than the root, change the
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|     href value below to reflect the base path you are serving from.
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| 
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|     The path provided below has to start and end with a slash "/" in order for
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|     it to work correctly.
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| 
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|     For more details:
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|     * https://developer.mozilla.org/en-US/docs/Web/HTML/Element/base
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| 
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|     This is a placeholder for base href that will be replaced by the value of
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|     the `--base-href` argument provided to `flutter build`.
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|   -->
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|   <base href="$FLUTTER_BASE_HREF">
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| 
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|   <meta charset="UTF-8">
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|   <meta content="IE=Edge" http-equiv="X-UA-Compatible">
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|   <meta name="description" content="A new Flutter project.">
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| 
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|   <!-- iOS meta tags & icons -->
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|   <meta name="apple-mobile-web-app-capable" content="yes">
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|   <meta name="apple-mobile-web-app-status-bar-style" content="black">
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|   <meta name="apple-mobile-web-app-title" content="app">
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|   <link rel="apple-touch-icon" href="icons/Icon-192.png">
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| 
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|   <!-- Favicon -->
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|   <link rel="icon" type="image/png" href="favicon.png"/>
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| 
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|   <title>app</title>
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|   <link rel="manifest" href="manifest.json">
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| 
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|   <script>
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|     // The value below is injected by flutter build, do not touch.
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|     var serviceWorkerVersion = null;
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|   </script>
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|   <!-- This script adds the flutter initialization JS code -->
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|   <script src="flutter.js" defer></script>
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| </head>
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| <body>
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|   <script>
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|     window.addEventListener('load', function(ev) {
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|       // Download main.dart.js
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|       _flutter.loader.loadEntrypoint({
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|         serviceWorker: {
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|           serviceWorkerVersion: serviceWorkerVersion,
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|         }
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|       }).then(function(engineInitializer) {
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|         return engineInitializer.initializeEngine();
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|       }).then(function(appRunner) {
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|         return appRunner.runApp();
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|       });
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|     });
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|   </script>
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| </body>
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| </html>
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