mirror of
https://github.com/flame-engine/flame.git
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94 lines
2.0 KiB
Dart
94 lines
2.0 KiB
Dart
import 'dart:math' as math;
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import 'dart:ui';
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import 'package:flame/anchor.dart';
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import 'package:flame/gestures.dart';
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import 'package:flame/components/component.dart';
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import 'package:flame/components/mixins/has_game_ref.dart';
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import 'package:flame/game.dart';
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import 'package:flame/palette.dart';
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import 'package:flutter/material.dart';
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void main() {
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final game = MyGame();
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runApp(game.widget);
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}
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class Palette {
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static const PaletteEntry white = BasicPalette.white;
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static const PaletteEntry red = PaletteEntry(Color(0xFFFF0000));
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static const PaletteEntry blue = PaletteEntry(Color(0xFF0000FF));
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}
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class Square extends PositionComponent with HasGameRef<MyGame> {
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static const SPEED = 0.25;
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@override
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void render(Canvas c) {
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prepareCanvas(c);
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c.drawRect(Rect.fromLTWH(0, 0, width, height), Palette.white.paint);
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c.drawRect(const Rect.fromLTWH(0, 0, 3, 3), Palette.red.paint);
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c.drawRect(Rect.fromLTWH(width / 2, height / 2, 3, 3), Palette.blue.paint);
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}
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@override
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void update(double t) {
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super.update(t);
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angle += SPEED * t;
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angle %= 2 * math.pi;
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}
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@override
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void onMount() {
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width = height = gameRef.squareSize;
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anchor = Anchor.center;
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}
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}
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class MyGame extends BaseGame with DoubleTapDetector, TapDetector {
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final double squareSize = 128;
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bool running = true;
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MyGame() {
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add(Square()
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..x = 100
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..y = 100);
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}
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@override
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void onTapUp(details) {
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final touchArea = Rect.fromCenter(
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center: details.localPosition,
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width: 20,
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height: 20,
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);
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bool handled = false;
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components.forEach((c) {
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if (c is PositionComponent && c.toRect().overlaps(touchArea)) {
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handled = true;
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markToRemove(c);
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}
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});
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if (!handled) {
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addLater(Square()
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..x = touchArea.left
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..y = touchArea.top);
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}
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}
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@override
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void onDoubleTap() {
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if (running) {
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pauseEngine();
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} else {
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resumeEngine();
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}
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running = !running;
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}
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}
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