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Munsterlander 2a3b8998bf docs: Space Shooter Tutorial Migrated (#2135)
As discussed previously, this PR moves the Space Shooter Tutorial to the tutorials folder for direct inclusion in the docs. A few things to note, other than basic grammar and formatting, nothing was changed other than migrating the information to the current tutorial format. This should allow the tutorials.flame-engine.org subdomain to be deleted.

Note: Upon moving this tutorial, I discovered it is incomplete and missing the majority of the game.

Also, I realized that I left the android folder and some files that weren't necessary for the platform tutorial and have deleted those.
2022-11-04 13:26:24 +01:00

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Dart

import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:flame/input.dart';
import 'package:flutter/material.dart';
void main() {
runApp(GameWidget(game: SpaceShooterGame()));
}
class SpaceShooterGame extends FlameGame with PanDetector {
late Player player;
@override
Future<void> onLoad() async {
await super.onLoad();
player = Player();
add(player);
}
@override
void onPanUpdate(DragUpdateInfo info) {
player.move(info.delta.game);
}
}
class Player extends SpriteComponent with HasGameRef<SpaceShooterGame> {
@override
Future<void> onLoad() async {
await super.onLoad();
sprite = await gameRef.loadSprite('player-sprite.png');
position = gameRef.size / 2;
width = 100;
height = 150;
anchor = Anchor.center;
}
void move(Vector2 delta) {
position.add(delta);
}
}