Files
flame/doc/examples/sprites/lib/main_base64.dart
2020-12-09 10:10:12 +00:00

35 lines
1009 B
Dart

import 'package:flame/extensions/vector2.dart';
import 'package:flame/game.dart';
import 'package:flutter/material.dart';
import 'package:flame/sprite.dart';
import 'dart:ui';
void main() {
runApp(
GameWidget(
game: MyGame(),
),
);
}
class MyGame extends Game {
Sprite _sprite;
@override
Future<void> onLoad() async {
const exampleUrl =
'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAxElEQVQ4jYWTMQ7DIAxFIeoNuAGK1K1ISL0DMwOHzNC5p6iUPeoNOEM7GZnPJ/EUbP7Lx7KtIfH91B/L++gs5m5M9NreTN/dEZiVghatwbXvY68UlksyPjprRaxFGAJZg+uAuSSzzC7rEDirDYAz2wg0RjWRFa/EUwdnQnQ37QFe1Odjrw04AKTTaBXPAlx8dDaXdNk4rMsc0B7ge/UcYLTZxoFizxCQ/L0DMAhaX4Mzj/uzW6phu3AvtHUUU4BAWJ6t8x9N/HHcruXjwQAAAABJRU5ErkJggg==';
final image = await images.fromBase64('shield.png', exampleUrl);
_sprite = Sprite(image);
}
@override
void update(dt) {}
@override
void render(Canvas canvas) {
_sprite.render(canvas, position: Vector2.all(100), size: Vector2.all(100));
}
}