Files
2020-12-09 10:10:12 +00:00

59 lines
1.3 KiB
Dart

import 'package:flame/components/joystick/joystick_action.dart';
import 'package:flame/components/joystick/joystick_component.dart';
import 'package:flame/components/joystick/joystick_directional.dart';
import 'package:flame/game.dart';
import 'package:flame/gestures.dart';
import 'package:flutter/material.dart';
import 'player.dart';
void main() {
runApp(
GameWidget(
game: MyGame(),
),
);
}
class MyGame extends BaseGame with MultiTouchDragDetector {
final player = Player();
final joystick = JoystickComponent(
directional: JoystickDirectional(),
actions: [
JoystickAction(
actionId: 1,
size: 50,
margin: const EdgeInsets.all(50),
color: const Color(0xFF0000FF),
),
JoystickAction(
actionId: 2,
size: 50,
color: const Color(0xFF00FF00),
margin: const EdgeInsets.only(
right: 50,
bottom: 120,
),
),
JoystickAction(
actionId: 3,
size: 50,
margin: const EdgeInsets.only(bottom: 50, right: 120),
enableDirection: true,
),
],
);
MyGame() {
joystick.addObserver(player);
add(player);
add(joystick);
}
@override
void onReceiveDrag(DragEvent drag) {
joystick.onReceiveDrag(drag);
super.onReceiveDrag(drag);
}
}