Files
flame/doc/examples/gestures/lib/main_tapables.dart
2020-12-09 10:10:12 +00:00

63 lines
1.4 KiB
Dart

import 'package:flame/anchor.dart';
import 'package:flame/extensions/vector2.dart';
import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/components/position_component.dart';
import 'package:flame/components/mixins/tapable.dart';
void main() {
runApp(
Container(
padding: const EdgeInsets.all(50),
color: const Color(0xFFA9A9A9),
child: GameWidget(
game: MyGame(),
),
),
);
}
class TapableSquare extends PositionComponent with Tapable {
static final Paint _white = Paint()..color = const Color(0xFFFFFFFF);
static final Paint _grey = Paint()..color = const Color(0xFFA5A5A5);
bool _beenPressed = false;
TapableSquare({Vector2 position}) {
size = Vector2.all(100);
this.position = position ?? Vector2.all(100);
}
@override
void render(Canvas canvas) {
super.render(canvas);
canvas.drawRect(size.toRect(), _beenPressed ? _grey : _white);
}
@override
bool onTapUp(TapUpDetails details) {
_beenPressed = false;
return true;
}
@override
bool onTapDown(TapDownDetails details) {
_beenPressed = true;
angle += 1.0;
return true;
}
@override
bool onTapCancel() {
_beenPressed = false;
return true;
}
}
class MyGame extends BaseGame with HasTapableComponents {
MyGame() {
add(TapableSquare()..anchor = Anchor.center);
add(TapableSquare()..y = 350);
}
}