Files
flame/examples/lib/stories/rendering/text_example.dart
Lukas Klingsbo 2a41d0d683 feat: Move to Flutter 3.0.0 and Dart 2.17.0 (#1713)
This upgrades all packages to Flutter 3.0.0 and fixes all analyze issues that came from that.
2022-06-08 06:04:40 +00:00

103 lines
3.2 KiB
Dart

import 'package:flame/components.dart';
import 'package:flame/game.dart';
import 'package:flame/palette.dart';
import 'package:flutter/material.dart';
class TextExample extends FlameGame {
static const String description = '''
In this example we show different ways of rendering text.
''';
@override
Future<void> onLoad() async {
addAll([
TextComponent(text: 'Hello, Flame', textRenderer: _regular)
..anchor = Anchor.topCenter
..x = size.x / 2
..y = 32.0,
TextComponent(text: 'Text with shade', textRenderer: _shaded)
..anchor = Anchor.topRight
..position = size - Vector2.all(100),
TextComponent(text: 'center', textRenderer: _tiny)
..anchor = Anchor.center
..position.setFrom(size / 2),
TextComponent(text: 'bottomRight', textRenderer: _tiny)
..anchor = Anchor.bottomRight
..position.setFrom(size),
MyTextBox(
'"This is our world now. The world of the electron and the switch; '
'the beauty of the baud. We exist without nationality, skin color, '
'or religious bias. You wage wars, murder, cheat, lie to us and try '
"to make us believe it's for our own good, yet we're the "
'criminals. Yes, I am a criminal. My crime is that of curiosity."',
)
..anchor = Anchor.bottomLeft
..y = size.y,
MyTextBox(
'Let A be a finitely generated torsion-free abelian group. Then '
'A is free.',
align: Anchor.center,
size: Vector2(300, 200),
timePerChar: 0,
margins: 10,
)..position = Vector2(10, 50),
MyTextBox(
'Let A be a torsion abelian group. Then A is the direct sum of its '
'subgroups A(p) for all primes p such that A(p) ≠ 0.',
align: Anchor.bottomRight,
size: Vector2(300, 200),
timePerChar: 0,
margins: 10,
)..position = Vector2(10, 260),
]);
}
}
final _regularTextStyle =
TextStyle(fontSize: 18, color: BasicPalette.white.color);
final _regular = TextPaint(style: _regularTextStyle);
final _tiny = TextPaint(style: _regularTextStyle.copyWith(fontSize: 14.0));
final _box = _regular.copyWith(
(style) => style.copyWith(
color: Colors.lightGreenAccent,
fontFamily: 'monospace',
letterSpacing: 2.0,
),
);
final _shaded = TextPaint(
style: TextStyle(
color: BasicPalette.white.color,
fontSize: 40.0,
shadows: const [
Shadow(color: Colors.red, offset: Offset(2, 2), blurRadius: 2),
Shadow(color: Colors.yellow, offset: Offset(4, 4), blurRadius: 4),
],
),
);
class MyTextBox extends TextBoxComponent {
MyTextBox(
String text, {
super.align,
super.size,
double? timePerChar,
double? margins,
}) : super(
text: text,
textRenderer: _box,
boxConfig: TextBoxConfig(
maxWidth: 400,
timePerChar: timePerChar ?? 0.05,
growingBox: true,
margins: EdgeInsets.all(margins ?? 25),
),
);
@override
void render(Canvas canvas) {
final rect = Rect.fromLTWH(0, 0, width, height);
canvas.drawRect(rect, Paint()..color = Colors.white10);
super.render(canvas);
}
}