Files
flame/examples/lib/stories/input/joystick_player.dart
Lukas Klingsbo 5c47d7f6d7 chore: analyze issues introduced from new dart version (#1196)
* Added Component.childrenFactory

* fix some of the lint warnings

* more lint warnings

* remove changelog entry

* more analyzer warnings

* one more warning

* one more warning

* remove more unused imports

* fix more warnings

* another warning

* one more warning

* a lot more warnings

* some more warnings

* fix warnings in flame_svg

* fix warnings in flame_bloc

* Remove OrderedSet override feature

* Remove testRandom change

* Remove unnecessary type checks

* Re-remove deprecated argument in random_test

Co-authored-by: Pasha Stetsenko <stpasha@google.com>
2021-12-09 15:40:43 +01:00

31 lines
665 B
Dart

import 'package:flame/components.dart';
class JoystickPlayer extends SpriteComponent with HasGameRef {
/// Pixels/s
double maxSpeed = 300.0;
final JoystickComponent joystick;
JoystickPlayer(this.joystick)
: super(
size: Vector2.all(100.0),
) {
anchor = Anchor.center;
}
@override
Future<void> onLoad() async {
super.onLoad();
sprite = await gameRef.loadSprite('layers/player.png');
position = gameRef.size / 2;
}
@override
void update(double dt) {
if (!joystick.delta.isZero()) {
position.add(joystick.relativeDelta * maxSpeed * dt);
angle = joystick.delta.screenAngle();
}
}
}