Files
flame/lib/widgets/sprite_widget.dart
Renan 23f13c395a Improvement(#419): Rename animation to sprite animation (#429)
* rename animation stuff

* rename sprite animation component

* pr stuff
2020-08-06 01:21:20 +01:00

64 lines
1.6 KiB
Dart

import 'package:flame/widgets/animation_widget.dart';
import 'package:flutter/widgets.dart';
import 'package:meta/meta.dart';
import 'dart:math';
import '../sprite.dart';
import '../anchor.dart';
/// A [StatefulWidget] that renders a still [Sprite].
///
/// To render an animation, use [SpriteAnimationWidget].
class SpriteWidget extends StatelessWidget {
/// The [Sprite] to be rendered
final Sprite sprite;
/// The positioning [Anchor] for the [sprite]
final Anchor anchor;
SpriteWidget({
@required this.sprite,
this.anchor = Anchor.topLeft,
}) : assert(sprite.loaded(), 'Sprite must be loaded');
@override
Widget build(_) {
return Container(
child: CustomPaint(painter: _SpritePainter(sprite, anchor)),
);
}
}
class _SpritePainter extends CustomPainter {
final Sprite _sprite;
final Anchor _anchor;
_SpritePainter(this._sprite, this._anchor);
@override
bool shouldRepaint(_SpritePainter old) {
return old._sprite != _sprite || old._anchor != _anchor;
}
@override
void paint(Canvas canvas, Size size) {
final widthRate = size.width / _sprite.size.x;
final heightRate = size.height / _sprite.size.y;
final rate = min(widthRate, heightRate);
final w = _sprite.size.x * rate;
final h = _sprite.size.y * rate;
final double dx = _anchor.relativePosition.dx * size.width;
final double dy = _anchor.relativePosition.dy * size.height;
canvas.translate(
dx - w * _anchor.relativePosition.dx,
dy - h * _anchor.relativePosition.dy,
);
_sprite.render(canvas, width: w, height: h);
}
}