Files
flame/doc/examples/with_widgets_overlay/lib/main_dynamic_game.dart
2020-08-08 19:49:10 -04:00

47 lines
965 B
Dart

import 'package:flutter/material.dart';
import './example_game.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
ExampleGame _myGame;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: const Text('Testing addingOverlay'),
),
body: _myGame == null ? const Text('Wait') : _myGame.widget,
floatingActionButton: FloatingActionButton(
onPressed: () => newGame(),
child: const Icon(Icons.add),
),
);
}
void newGame() {
print('New game created');
_myGame = ExampleGame();
setState(() {});
}
}