Files
flame/test/components/composed_component_test.dart
Lukas Klingsbo 18d04c13c0 Remove Resizable mixin (#589)
* Remove Resizable mixin

* Update examples and changelog

* Fixed formatting

* Remove unused import
2020-12-22 15:55:29 +01:00

114 lines
2.7 KiB
Dart

import 'dart:ui';
import 'package:flame/components/position_component.dart';
import 'package:flame/components/mixins/has_game_ref.dart';
import 'package:flame/components/mixins/tapable.dart';
import 'package:flame/game/base_game.dart';
import 'package:flame/extensions/vector2.dart';
import 'package:flutter/gestures.dart';
import 'package:test/test.dart';
import '../util/mock_canvas.dart';
class MyGame extends BaseGame with HasTapableComponents {}
class MyTap extends PositionComponent with Tapable {
Vector2 gameSize;
bool tapped = false;
bool updated = false;
bool rendered = false;
@override
void update(double dt) {
super.update(dt);
updated = true;
}
@override
void render(Canvas canvas) {
super.render(canvas);
rendered = true;
}
@override
void onGameResize(Vector2 gameSize) {
super.onGameResize(gameSize);
this.gameSize = gameSize;
}
@override
bool onTapDown(TapDownDetails details) {
tapped = true;
return true;
}
@override
bool checkOverlap(Vector2 v) => true;
}
class MyAsyncChild extends MyTap {
@override
Future<void> onLoad() => Future.value();
}
class MyComposed extends PositionComponent with HasGameRef, Tapable {
@override
Rect toRect() => Rect.zero;
}
class PositionComponentNoNeedForRect extends PositionComponent with Tapable {}
Vector2 size = Vector2(1.0, 1.0);
void main() {
group('composable component test', () {
test('adds the child to the component', () {
final MyTap child = MyTap();
final MyComposed wrapper = MyComposed();
wrapper.addChild(child);
expect(true, wrapper.containsChild(child));
});
test(
'when child is async loading, adds the child to the component after loading',
() async {
final MyAsyncChild child = MyAsyncChild();
final MyComposed wrapper = MyComposed();
await wrapper.addChild(child);
expect(true, wrapper.containsChild(child));
});
test('taps and resizes children', () {
final MyGame game = MyGame();
final MyTap child = MyTap();
final MyComposed wrapper = MyComposed();
game.size.setFrom(size);
game.add(wrapper);
wrapper.addChild(child);
game.update(0.0);
game.onTapDown(1, TapDownDetails(globalPosition: const Offset(0.0, 0.0)));
expect(child.gameSize, size);
expect(child.tapped, true);
});
test('updates and renders children', () {
final MyGame game = MyGame();
final MyTap child = MyTap();
final MyComposed wrapper = MyComposed();
wrapper.addChild(child);
game.add(wrapper);
game.update(0.0);
game.render(MockCanvas());
expect(child.rendered, true);
expect(child.updated, true);
});
});
}