Files
flame/doc/examples/gestures/lib/main_mouse_movement.dart
2020-09-12 11:54:53 -03:00

55 lines
1.1 KiB
Dart

import 'package:flutter/material.dart';
import 'package:flame/game.dart';
import 'package:flame/gestures.dart';
import 'package:flame/palette.dart';
import 'package:flame/position.dart';
void main() {
final game = MyGame();
runApp(game.widget);
}
class MyGame extends Game with MouseMovementDetector {
static const SPEED = 200;
Position position = Position(0, 0);
Position target;
final Paint _blue = Paint()..color = const Color(0xFF0000FF);
bool _onTarget = false;
@override
void onMouseMove(event) {
target = Position.fromOffset(event.localPosition);
}
Rect _toRect() => Rect.fromLTWH(
position.x,
position.y,
50,
50,
);
@override
void render(Canvas canvas) {
canvas.drawRect(
_toRect(),
_onTarget ? _blue : BasicPalette.white.paint,
);
}
@override
void update(double dt) {
if (target != null) {
_onTarget = _toRect().contains(target.toOffset());
if (!_onTarget) {
final dir = target.clone().minus(position).normalize();
position.add(dir.times(SPEED * dt));
}
}
}
}