mirror of
https://github.com/flame-engine/flame.git
synced 2025-10-31 00:48:47 +08:00
92 lines
2.5 KiB
Dart
92 lines
2.5 KiB
Dart
import 'dart:async';
|
|
|
|
import 'package:flame/animation.dart' as animation;
|
|
import 'package:flame/sprite.dart';
|
|
import 'package:flame/flame.dart';
|
|
import 'package:flame/position.dart';
|
|
import 'package:flutter/material.dart';
|
|
|
|
Sprite _sprite;
|
|
|
|
void main() async {
|
|
_sprite = await Sprite.loadSprite('minotaur.png', width: 96, height: 96);
|
|
runApp(MyApp());
|
|
}
|
|
|
|
class MyApp extends StatelessWidget {
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
return MaterialApp(
|
|
title: 'Animation as a Widget Demo',
|
|
theme: ThemeData(primarySwatch: Colors.blue),
|
|
home: MyHomePage(),
|
|
);
|
|
}
|
|
}
|
|
|
|
class MyHomePage extends StatefulWidget {
|
|
@override
|
|
_MyHomePageState createState() => _MyHomePageState();
|
|
}
|
|
|
|
class _MyHomePageState extends State<MyHomePage> {
|
|
Position _position = Position(256.0, 256.0);
|
|
|
|
@override
|
|
void initState() {
|
|
super.initState();
|
|
changePosition();
|
|
}
|
|
|
|
void changePosition() async {
|
|
await Future.delayed(const Duration(seconds: 1));
|
|
setState(() {
|
|
_position = Position(10 + _position.x, 10 + _position.y);
|
|
});
|
|
}
|
|
|
|
void _clickFab(GlobalKey<ScaffoldState> key) {
|
|
key.currentState.showSnackBar(
|
|
const SnackBar(
|
|
content: const Text('You clicked the FAB!'),
|
|
),
|
|
);
|
|
}
|
|
|
|
@override
|
|
Widget build(BuildContext context) {
|
|
final key = GlobalKey<ScaffoldState>();
|
|
return Scaffold(
|
|
key: key,
|
|
appBar: AppBar(
|
|
title: const Text('Animation as a Widget Demo'),
|
|
),
|
|
body: Center(
|
|
child: Column(
|
|
mainAxisAlignment: MainAxisAlignment.center,
|
|
children: <Widget>[
|
|
const Text('Hi there! This is a regular Flutter app,'),
|
|
const Text('with a complex widget tree and also'),
|
|
const Text('some pretty sprite sheet animations :)'),
|
|
Flame.util.animationAsWidget(
|
|
_position,
|
|
animation.Animation.sequenced('minotaur.png', 19,
|
|
textureWidth: 96.0)),
|
|
const Text('Neat, hum?'),
|
|
const Text(
|
|
'By the way, you can also use static sprites as widgets:'),
|
|
Flame.util.spriteAsWidget(const Size(100, 100), _sprite),
|
|
const SizedBox(height: 40),
|
|
const Text('Sprites from Elthen\'s amazing work on itch.io:'),
|
|
const Text('https://elthen.itch.io/2d-pixel-art-minotaur-sprites'),
|
|
],
|
|
),
|
|
),
|
|
floatingActionButton: FloatingActionButton(
|
|
onPressed: () => _clickFab(key),
|
|
child: const Icon(Icons.add),
|
|
),
|
|
);
|
|
}
|
|
}
|