mirror of
				https://github.com/flame-engine/flame.git
				synced 2025-10-31 17:06:50 +08:00 
			
		
		
		
	
		
			
				
	
	
		
			96 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			96 lines
		
	
	
		
			2.5 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
| import 'dart:math';
 | |
| 
 | |
| import 'package:flame/collisions.dart';
 | |
| import 'package:flame/components.dart';
 | |
| import 'package:flame/events.dart';
 | |
| import 'package:flame/extensions.dart';
 | |
| import 'package:flame/game.dart';
 | |
| 
 | |
| enum Shapes { circle, rectangle, polygon }
 | |
| 
 | |
| class GestureHitboxesExample extends FlameGame {
 | |
|   static const description = '''
 | |
|     Tap to create a PositionComponent with a randomly shaped hitbox.
 | |
|     You can then hover over to shapes to see that they receive the hover events
 | |
|     only when the cursor is within the shape. If you tap/click within the shape
 | |
|     it is removed.
 | |
|   ''';
 | |
| 
 | |
|   GestureHitboxesExample() : super(world: _GestureHitboxesWorld());
 | |
| }
 | |
| 
 | |
| class _GestureHitboxesWorld extends World with TapCallbacks {
 | |
|   final _rng = Random();
 | |
| 
 | |
|   PositionComponent randomShape(Vector2 position) {
 | |
|     final shapeType = Shapes.values[_rng.nextInt(Shapes.values.length)];
 | |
|     final shapeSize =
 | |
|         Vector2.all(100) + Vector2.all(50.0).scaled(_rng.nextDouble());
 | |
|     final shapeAngle = _rng.nextDouble() * 6;
 | |
|     ShapeHitbox hitbox;
 | |
|     switch (shapeType) {
 | |
|       case Shapes.circle:
 | |
|         hitbox = CircleHitbox();
 | |
|       case Shapes.rectangle:
 | |
|         hitbox = RectangleHitbox();
 | |
|       case Shapes.polygon:
 | |
|         final points = [
 | |
|           -Vector2.random(_rng),
 | |
|           Vector2.random(_rng)..x *= -1,
 | |
|           Vector2.random(_rng),
 | |
|           Vector2.random(_rng)..y *= -1,
 | |
|         ];
 | |
|         hitbox = PolygonHitbox.relative(points, parentSize: shapeSize);
 | |
|     }
 | |
|     return MyShapeComponent(
 | |
|       hitbox: hitbox,
 | |
|       position: position,
 | |
|       size: shapeSize,
 | |
|       angle: shapeAngle,
 | |
|     );
 | |
|   }
 | |
| 
 | |
|   @override
 | |
|   void onTapDown(TapDownEvent event) {
 | |
|     add(randomShape(event.localPosition));
 | |
|   }
 | |
| }
 | |
| 
 | |
| class MyShapeComponent extends PositionComponent
 | |
|     with TapCallbacks, HoverCallbacks, GestureHitboxes {
 | |
|   final ShapeHitbox hitbox;
 | |
|   late final Color baseColor;
 | |
|   late final Color hoverColor;
 | |
| 
 | |
|   MyShapeComponent({
 | |
|     required this.hitbox,
 | |
|     super.position,
 | |
|     super.size,
 | |
|     super.angle,
 | |
|   }) : super(anchor: Anchor.center);
 | |
| 
 | |
|   @override
 | |
|   Future<void> onLoad() async {
 | |
|     super.onLoad();
 | |
|     baseColor = ColorExtension.random(withAlpha: 0.8, base: 100);
 | |
|     hitbox.paint.color = baseColor;
 | |
|     hitbox.renderShape = true;
 | |
|     add(hitbox);
 | |
|   }
 | |
| 
 | |
|   @override
 | |
|   void onTapDown(TapDownEvent _) {
 | |
|     removeFromParent();
 | |
|   }
 | |
| 
 | |
|   @override
 | |
|   void onHoverEnter() {
 | |
|     hitbox.paint.color = hitbox.paint.color.darken(0.5);
 | |
|   }
 | |
| 
 | |
|   @override
 | |
|   void onHoverExit() {
 | |
|     hitbox.paint.color = baseColor;
 | |
|   }
 | |
| }
 | 
