Files
DevKage 99a1016f72 feat: Expose atlas limits for TiledComponent (#2701)
This PR add the ability for users to override the max size of
`TiledAtlas` used by `TiledComponent` for packing all the images of all
the tilesets used by a tilemap. The overrides can be used if one is sure
that their target platform can handle huge textures.

It also adds an assert for cases when the `RectangleBinPacker` runs out
of space. This is done to help users find the problem quickly.
2023-09-01 19:51:03 +02:00
..

flame

Adds support for Tiled's tile maps to your Flame games.


flame_tiled

⚠️ Under the current sprite batch implementation, you might experience extra lines while rendering due to a bug in Flutter, see this issue.

Package to bridge the tiled library into easy-to-use Flame components.

flame_tiled example

More documentation can be found here.

Contributors (before the package moved into the monorepo)