mirror of
				https://github.com/flame-engine/flame.git
				synced 2025-11-04 13:08:09 +08:00 
			
		
		
		
	* Abstracting text API to enable custom renderers * Addressing comments * Lint * Update doc/text.md Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com> * Adding dartdoc about TextRenderer Co-authored-by: Lukas Klingsbo <lukas.klingsbo@gmail.com>
		
			
				
	
	
		
			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
			
		
		
	
	
			74 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Dart
		
	
	
	
	
	
import 'dart:ui';
 | 
						|
 | 
						|
import 'package:flame/components.dart';
 | 
						|
import 'package:flame/game.dart';
 | 
						|
import 'package:flame/palette.dart';
 | 
						|
import 'package:flutter/material.dart';
 | 
						|
 | 
						|
final _regularTextConfig = TextPaintConfig(color: BasicPalette.white.color);
 | 
						|
final _regular = TextPaint(config: _regularTextConfig);
 | 
						|
final _tiny = TextPaint(config: _regularTextConfig.withFontSize(12.0));
 | 
						|
 | 
						|
final _white = Paint()
 | 
						|
  ..color = BasicPalette.white.color
 | 
						|
  ..style = PaintingStyle.stroke;
 | 
						|
 | 
						|
class MyTextBox extends TextBoxComponent {
 | 
						|
  MyTextBox(String text)
 | 
						|
      : super(
 | 
						|
          text,
 | 
						|
          textRenderer: _tiny,
 | 
						|
          boxConfig: TextBoxConfig(
 | 
						|
            timePerChar: 0.05,
 | 
						|
            growingBox: true,
 | 
						|
            margins: const EdgeInsets.symmetric(horizontal: 10, vertical: 15),
 | 
						|
          ),
 | 
						|
        );
 | 
						|
 | 
						|
  @override
 | 
						|
  void drawBackground(Canvas c) {
 | 
						|
    final rect = Rect.fromLTWH(0, 0, width, height);
 | 
						|
    c.drawRect(rect, Paint()..color = const Color(0xFFFF00FF));
 | 
						|
    final margin = boxConfig.margins;
 | 
						|
    final innerRect = Rect.fromLTWH(
 | 
						|
      margin.left,
 | 
						|
      margin.top,
 | 
						|
      width - margin.horizontal,
 | 
						|
      height - margin.vertical,
 | 
						|
    );
 | 
						|
    c.drawRect(innerRect, _white);
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
class TextGame extends BaseGame {
 | 
						|
  @override
 | 
						|
  Future<void> onLoad() async {
 | 
						|
    add(
 | 
						|
      TextComponent('Hello, Flame', textRenderer: _regular)
 | 
						|
        ..anchor = Anchor.topCenter
 | 
						|
        ..x = size.x / 2
 | 
						|
        ..y = 32.0,
 | 
						|
    );
 | 
						|
 | 
						|
    add(
 | 
						|
      TextComponent('center', textRenderer: _tiny)
 | 
						|
        ..anchor = Anchor.center
 | 
						|
        ..position.setFrom(size / 2),
 | 
						|
    );
 | 
						|
 | 
						|
    add(
 | 
						|
      TextComponent('bottomRight', textRenderer: _tiny)
 | 
						|
        ..anchor = Anchor.bottomRight
 | 
						|
        ..position.setFrom(size),
 | 
						|
    );
 | 
						|
 | 
						|
    add(
 | 
						|
      MyTextBox(
 | 
						|
        'Lorem ipsum dolor sit amet, consectetur adipiscing elit. Etiam eget ligula eu lectus lobortis condimentum.',
 | 
						|
      )
 | 
						|
        ..anchor = Anchor.bottomLeft
 | 
						|
        ..y = size.y,
 | 
						|
    );
 | 
						|
  }
 | 
						|
}
 |