Files
flame/examples/lib/stories/input/hoverables.dart
Lukas Klingsbo 0a7b87e202 Remove unnecessary super.render calls (#1084)
* Remove unnecessary super.render calls

* Update tutorial and docs
2021-11-11 11:50:01 +01:00

36 lines
999 B
Dart

import 'package:flame/components.dart';
import 'package:flame/extensions.dart';
import 'package:flame/game.dart';
import 'package:flame/input.dart';
import 'package:flutter/material.dart';
class HoverableSquare extends PositionComponent with Hoverable {
static final Paint _white = Paint()..color = const Color(0xFFFFFFFF);
static final Paint _grey = Paint()..color = const Color(0xFFA5A5A5);
HoverableSquare(Vector2 position)
: super(position: position, size: Vector2.all(100)) {
anchor = Anchor.center;
}
@override
void render(Canvas canvas) {
canvas.drawRect(size.toRect(), isHovered ? _grey : _white);
}
}
class HoverablesGame extends FlameGame
with HasHoverableComponents, TapDetector {
@override
Future<void> onLoad() async {
await super.onLoad();
add(HoverableSquare(Vector2(200, 500)));
add(HoverableSquare(Vector2(700, 300)));
}
@override
void onTapDown(TapDownInfo info) {
add(HoverableSquare(info.eventPosition.game));
}
}