Files
flame/lib/effects/rotate_effect.dart
2020-11-07 15:21:21 +01:00

55 lines
1.4 KiB
Dart

import 'package:flutter/animation.dart';
import 'package:meta/meta.dart';
import 'effects.dart';
class RotateEffect extends SimplePositionComponentEffect {
double angle;
double _startAngle;
double _delta;
RotateEffect({
@required this.angle, // As many radians as you want to rotate
double duration, // How long it should take for completion
double speed, // The speed of rotation in radians/s
Curve curve,
bool isInfinite = false,
bool isAlternating = false,
bool isRelative = false,
void Function() onComplete,
}) : assert(
duration != null || speed != null,
"Either speed or duration necessary",
),
super(
isInfinite,
isAlternating,
duration: duration,
speed: speed,
curve: curve,
isRelative: isRelative,
onComplete: onComplete,
);
@override
void initialize(_comp) {
super.initialize(_comp);
_startAngle = component.angle;
_delta = isRelative ? angle : angle - _startAngle;
if (!isAlternating) {
endAngle = _startAngle + _delta;
}
speed ??= _delta / duration;
duration ??= _delta / speed;
peakTime = isAlternating ? duration / 2 : duration;
}
@override
void update(double dt) {
super.update(dt);
if (!hasFinished()) {
component.angle = _startAngle + _delta * curveProgress;
}
}
}