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Update cicd.yml file on flame_3d to match main. Since we finally updated main, we should require no difference whatsoever on this file anymore. This will require downgrading all the color changes, which is fine. This should never have been a part of flame_3d to begin with. Files were "untouched" by checking out the exact version as they are in main right now (will need to rebase flame_3d to main later). I had to add a couple more files because the files on main had dependencies on changes that are not yet rebased on flame_3d. These extra diffs should disappear when I do the final rebase.
flutter_colonists
A tiny example where jobs and workers are paired together by running a path finding algorithm in an isolate using flame_isolate.
You can toggle between compute types by tapping the HUD element in the top right corner.
Keyboard bindings for the game are:
WASDfor moving the camera.Num+ Num-for zooming in and out.
Thank you Wyrmsun for the wonderful Germanic Worker asset. As this asset is licensed under GPLv2, this example project is as well.