Files
flame/examples/lib/stories/animations/aseprite_example.dart
2022-01-24 23:23:12 +01:00

24 lines
792 B
Dart

import 'package:flame/components.dart';
import 'package:flame/game.dart';
class AsepriteExample extends FlameGame {
static const String description = '''
This example shows how to load animations from a asprite json file and a
sprite sheet. There is no interaction on this example.
''';
@override
Future<void> onLoad() async {
final image = await images.load('animations/chopper.png');
final jsonData = await assets.readJson('images/animations/chopper.json');
final animation = SpriteAnimation.fromAsepriteData(image, jsonData);
final spriteSize = Vector2.all(200);
final animationComponent = SpriteAnimationComponent(
animation: animation,
position: (size - spriteSize) / 2,
size: spriteSize,
);
add(animationComponent);
}
}