Files
flame/lib/components/animation_component.dart
2019-07-09 11:37:22 -03:00

58 lines
1.2 KiB
Dart

import 'dart:ui';
import 'component.dart';
import 'package:flame/animation.dart';
class AnimationComponent extends PositionComponent {
Animation animation;
bool destroyOnFinish;
AnimationComponent(double width, double height, this.animation,
{this.destroyOnFinish = false}) {
this.width = width;
this.height = height;
}
AnimationComponent.empty();
AnimationComponent.sequenced(
width,
height,
String imagePath,
int amount, {
double textureX = 0.0,
double textureY = 0.0,
double textureWidth,
double textureHeight,
this.destroyOnFinish = false,
}) {
this.width = width;
this.height = height;
animation = Animation.sequenced(
imagePath,
amount,
textureX: textureX,
textureY: textureY,
textureWidth: textureWidth,
textureHeight: textureHeight,
);
}
@override
bool loaded() => animation.loaded();
@override
bool destroy() => destroyOnFinish && animation.isLastFrame;
@override
void render(Canvas canvas) {
prepareCanvas(canvas);
animation.getSprite().render(canvas, width, height);
}
@override
void update(double t) {
animation.update(t);
}
}