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Bumps forge2d to 0.12.2 Migration instructions: The gravity and bullet are now field setters and getters, so if you before had `setGravity(Vector2(0, -10))` then you now do `gravity = Vector2(0, -10);` and if you previously had `body.setBullet(true);` you now do `body.isBullet = true;`.
8 lines
95 B
YAML
8 lines
95 B
YAML
name: flame_workspace
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environment:
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sdk: ">=3.0.0 <4.0.0"
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dev_dependencies:
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melos: ^3.2.0
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