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First pass on adding behavior tree for flame. This PR adds 2 packages: - behavior_tree: A pure dart implementation of behavior tree. - flame_behavior_tree: A bridge package that integrates behavior_tree with flame. Demo: https://github.com/flame-engine/flame/assets/33748002/1d2b00ab-1b6e-406e-9052-a24370c8f1ab
21 lines
551 B
YAML
21 lines
551 B
YAML
name: behavior_tree
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description: A behavior tree implementation written in dart. This package is designed to be used for implementing AI in games.
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version: 0.1.0
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repository: https://github.com/flame-engine/flame/tree/main/packages/flame_behavior_tree/behavior_tree
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funding:
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- https://opencollective.com/blue-fire
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- https://github.com/sponsors/bluefireteam
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- https://patreon.com/bluefireoss
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environment:
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sdk: ">=3.0.0 <4.0.0"
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dependencies:
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meta: ^1.9.1
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dev_dependencies:
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flame_lint: ^1.1.2
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lints: ^3.0.0
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mocktail: ^1.0.1
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test: any
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