Files
flame/examples/lib/stories/input/multitap_example.dart
Lukas Klingsbo 5b67b8f14a fix: Remove deprecations for 1.10.0 (#2809)
Removed deprecations for 1.10.0 and fixes some small unreleased regressions found when going through the examples.
2023-10-11 15:57:25 +02:00

43 lines
1.1 KiB
Dart

import 'package:flame/events.dart';
import 'package:flame/extensions.dart';
import 'package:flame/game.dart';
import 'package:flame/input.dart';
import 'package:flame/palette.dart';
/// Includes an example including advanced detectors
class MultitapExample extends FlameGame with MultiTouchTapDetector {
static const String description = '''
In this example we showcase the multi touch capabilities
Touch multiple places on the screen and you will see multiple squares drawn,
one under each finger.
''';
static final whitePaint = BasicPalette.white.paint();
static final tapSize = Vector2.all(50);
final Map<int, Rect> taps = {};
@override
void onTapDown(int pointerId, TapDownInfo info) {
taps[pointerId] = info.eventPosition.widget.toPositionedRect(tapSize);
}
@override
void onTapUp(int pointerId, _) {
taps.remove(pointerId);
}
@override
void onTapCancel(int pointerId) {
taps.remove(pointerId);
}
@override
void render(Canvas canvas) {
super.render(canvas);
taps.values.forEach((rect) {
canvas.drawRect(rect, whitePaint);
});
}
}