import 'package:flame/flame.dart'; import 'package:flame/game.dart'; import 'package:flame/components/parallax_component.dart'; import 'package:flutter/material.dart'; void main() async { await Flame.util.fullScreen(); runApp(MyGame().widget); } class MyGame extends BaseGame { MyGame() { final images = [ ParallaxImage("bg.png"), ParallaxImage("mountain-far.png"), ParallaxImage("mountains.png"), ParallaxImage("trees.png"), ParallaxImage("foreground-trees.png"), ]; final parallaxComponent = ParallaxComponent(images, baseSpeed: const Offset(20, 0), layerDelta: const Offset(30, 0)); add(parallaxComponent); } }