## Debug features Flame provides some features for debugging, these features are enabled when the method `debugMode` from the `BaseGame` class is overridden, and returning `true`. When it's enabled all `PositionComponent`s will be wrapped into a rectangle, and have its position rendered on the screen, so you can visually verify the component boundaries and position. BaseGame will also start to record the fps when in debug mode, you can access the current fps by using the method `fps`. To see a working example of the debugging features, [check this example](/docs/examples/debug).