import 'dart:ui'; import './component.dart'; import '../time.dart'; /// Simple component which wraps a [Timer] instance allowing it to be easily used inside a [BaseGame] game. class TimerComponent extends Component { Timer timer; TimerComponent(this.timer); @override void update(double dt) => timer.update(dt); @override void render(Canvas canvas) {} @override bool destroy() => timer.isFinished(); }