import 'package:flame/game.dart'; import 'package:flame/gestures.dart'; import 'package:flame/palette.dart'; import 'package:flutter/material.dart'; class ExampleGame extends Game with TapDetector { @override void update(double dt) {} @override Future onLoad() async { print('game loaded'); } @override void render(Canvas canvas) { canvas.drawRect( const Rect.fromLTWH(100, 100, 100, 100), Paint()..color = BasicPalette.white.color, ); } @override void onTap() { if (overlays.isActive('PauseMenu')) { overlays.remove('PauseMenu'); } else { overlays.add('PauseMenu'); } } }