import 'package:flame/components.dart'; import 'package:flame/events.dart'; import 'package:flame/game.dart'; class NineTileBoxExample extends FlameGame with TapCallbacks, DoubleTapDetector { static const String description = ''' If you want to create a background for something that can stretch you can use the `NineTileBox` which is showcased here.\n\n Tap to make the box bigger and double tap to make it smaller. '''; late NineTileBoxComponent nineTileBoxComponent; @override Future onLoad() async { final sprite = Sprite(await images.load('nine-box.png')); final boxSize = Vector2.all(300); final nineTileBox = NineTileBox(sprite, destTileSize: 148); add( nineTileBoxComponent = NineTileBoxComponent( nineTileBox: nineTileBox, position: size / 2, size: boxSize, anchor: Anchor.center, ), ); } @override void onTapDown(_) { nineTileBoxComponent.scale.scale(1.2); } @override void onDoubleTap() { nineTileBoxComponent.scale.scale(0.8); } }