import 'package:flame/components.dart'; import 'package:flame/game.dart'; class BasicParallaxGame extends BaseGame { final _imageNames = [ 'parallax/bg.png', 'parallax/mountain-far.png', 'parallax/mountains.png', 'parallax/trees.png', 'parallax/foreground-trees.png', ]; @override Future onLoad() async { final parallax = await loadParallaxComponent( _imageNames, baseVelocity: Vector2(20, 0), velocityMultiplierDelta: Vector2(1.8, 1.0), ); add(parallax); } }