import 'package:flame/input.dart'; import 'package:flame_forge2d/flame_forge2d.dart'; import 'domino_sample.dart'; import 'sprite_body_sample.dart'; class CameraSample extends DominoSample { @override void onTapDown(TapDownInfo details) { final position = details.eventPosition.game; final pizza = Pizza(position); add(pizza); pizza.mounted.whenComplete(() => camera.followBodyComponent(pizza)); } }