* Possibility to change component priority
* Fix formatting
* Posibility to change priority
* Docs for priority change
* Priority example
* Add section explaining priority
* Update doc/game.md
Co-authored-by: Erick <erickzanardoo@gmail.com>
* Update examples/lib/stories/components/components.dart
Co-authored-by: Erick <erickzanardoo@gmail.com>
* No null priorities in the super call chain
* Possibility to wait for all children to be loaded
* Test for addChildren
* Introduce parent to Component
* Check whether parent is BaseComponent
Co-authored-by: Erick <erickzanardoo@gmail.com>
* No setter for position and size
* Use setter for position and size
* Add onPositionUpdate and snapTo to Camera
* Fix formatting
* Fix size in test
* Update packages/flame/CHANGELOG.md
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
* Update packages/flame/CHANGELOG.md
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
* Better naming for internal position state
* Anchor and angle defaults on effect test utils
* No setter for position and size
* Fix scale effect
* Fix formatting
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
Co-authored-by: Erick Zanardo <erickzanardoo@gmail.com>
* Transforming PaletteEntry#paint into a full method
* Fixing some errors that went unoticed
* Update packages/flame/CHANGELOG.md
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
* Update packages/flame/CHANGELOG.md
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
* followup
* format
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>