243 Commits

Author SHA1 Message Date
dcbf36a8cf Fixing more examples 2020-09-26 12:33:04 -03:00
2ea5001506 Adding images on Game, auto clear on game detach, fixing some examples 2020-09-23 22:21:56 -03:00
585b440d0b Refactoring assets loading on Flame 2020-09-20 14:45:07 -03:00
113e0db074 Merge branch 'develop' into v1.0.0 2020-08-31 22:25:47 -03:00
6057e9aacd Adding missing recordFps to particle example 2020-08-29 11:53:09 -03:00
6ff7f652bb Fixing particles example and updating changelog 2020-08-22 13:12:22 -03:00
201295f767 Merge pull request #440 from flame-engine/luan.composed-p3
[v1] Part 3: Great Composed Component Refactor
2020-08-18 23:43:54 -04:00
01b3863353 address comments 2020-08-18 23:39:40 -04:00
7530e24c66 Merge branch 'develop' into v1.0.0 2020-08-11 22:07:54 -03:00
1fe1a49127 pr stuff 2020-08-11 00:28:24 +01:00
76395490bf update docs 2020-08-11 00:22:59 +01:00
bfff684856 remove flare examples 2020-08-10 19:52:20 +01:00
1da1d4bb98 fixes 2020-08-08 19:54:12 -04:00
997f36edc4 Part 3: Great Composed Component Refactor 2020-08-08 19:49:10 -04:00
ebe0a93222 upp macos do git ignore (#438) 2020-08-06 16:59:12 +01:00
23f13c395a Improvement(#419): Rename animation to sprite animation (#429)
* rename animation stuff

* rename sprite animation component

* pr stuff
2020-08-06 01:21:20 +01:00
dfbb0d2ffe Merge branch 'v1.0.0' into spydon.box2d-refactor 2020-08-05 20:19:57 -03:00
a7ef691756 Moving tiled support to a separate package 2020-08-04 17:58:04 -03:00
6f836ee36c Extract each component to their own file 2020-08-03 13:08:41 -04:00
366da7bb9d More fixes 2020-08-03 11:27:28 -04:00
b2c88e31da Fixes in examples 2020-08-03 11:27:28 -04:00
15d8cff288 Improve cleanup script to shed a few hundred MBs 2020-08-02 14:56:41 -04:00
47f7e062b4 Remove files that moved to flame_box2d 2020-07-31 20:58:41 +02:00
ffddc59f28 Remove unnecessary gitignore 2020-07-31 17:12:14 +02:00
3517979e81 Merge branch 'develop' into erick.remove-svg-package 2020-07-02 19:47:53 -03:00
67a694087e Fixing example and restoring SpriteComponent 2020-07-02 19:41:37 -03:00
cdbd93c019 Outsourcing svg support to an external library 2020-07-01 19:58:10 -03:00
861918c823 Linting 2020-06-30 23:56:24 -03:00
32df868b5b linting 2020-06-30 23:46:08 -03:00
2f694c4814 fixing example 2020-06-30 23:43:02 -03:00
277faacf8f Some fixes regarding the joystic PR 2020-06-30 22:30:05 -03:00
ac6e6f8553 Merge branch 'develop' into feature/add-joystick-component 2020-06-29 16:26:51 -03:00
0041c2894f Update tiled and add rotation feature 2020-06-28 12:50:41 -04:00
cc19a551bc Merge branch 'develop' into erick.layer 2020-06-25 18:21:32 -03:00
d8ba6c546c add improvemets by comments PR 2020-06-24 10:31:16 -03:00
9168ef3836 onComplete callback for effects 2020-06-24 11:46:33 +02:00
2390e3c26f Better organizing layers 2020-06-23 19:02:43 -03:00
4f94dab233 update pubspec of the example 2020-06-23 11:39:52 -03:00
76ff9930a6 fix comments and update example 2020-06-23 11:34:10 -03:00
4b2cab52a1 Update box2d docs 2020-06-22 23:47:06 +02:00
7c4c1c45ea Remove unused imports 2020-06-22 22:43:49 +02:00
0b5c5777c2 Update to do everything in render
Since the sprite was otherwise lagging behind
2020-06-22 22:42:23 +02:00
7896db097a add example joystick 2020-06-22 16:37:52 -03:00
f014a01dec add example joystick 2020-06-22 16:37:52 -03:00
e1098aaa55 Fixed formatting 2020-06-21 20:32:00 +02:00
242127f54e Fix examples to follow new bodycomponent convention 2020-06-21 20:21:48 +02:00
a04ebd3d77 Sprite body component 2020-06-21 16:40:06 +02:00
b8c90a9ad3 Modify examples to override createBody 2020-06-21 16:39:36 +02:00
6d34e82e85 Fixing CI 2020-06-21 10:57:08 -03:00
827ec8a2b2 Fix format issues 2020-06-21 15:01:43 +02:00