5 Commits

Author SHA1 Message Date
7c2f400076 feat!: Add CameraComponent to FlameGame (#2740)
This PR adds the `CameraComponent` and a `World` by default to the
FlameGame.
2023-09-18 21:06:37 +02:00
2d45d2be39 chore: Remove 1.8.0 deprecations (#2538)
Removes all the deprecated methods before 1.8.0 release.
2023-05-22 19:01:55 +02:00
29dd09ca92 feat(collision detection)!: Use a broadphase to make collision detection more efficient (#1252) 2022-03-07 09:08:32 +01:00
c888703d6e feat(effects): Added SineEffectController (#1262)
An effect controller that represents a single period of the sine function. Use this to create
natural-looking harmonic oscillations. Two perpendicular move effects governed by
SineEffectControllers with different periods, will create a [Lissajous curve].
2021-12-28 00:12:39 +01:00
59adc5f34c feat(effects): Added ZigzagEffectController (#1261)
Simple alternating effect controller. Over the course of one period, this controller will proceed
linearly from 0 to 1, then to -1, and then back to 0. Use this for oscillating effects where the
starting position should be the center of the oscillations, rather than the extreme (as provided
by the standard alternating EffectController).
2021-12-27 17:19:18 +00:00