367 Commits

Author SHA1 Message Date
dcbf36a8cf Fixing more examples 2020-09-26 12:33:04 -03:00
a3786f7689 Merge branch 'develop' into hastebrot.mouse-scroll 2020-09-25 09:50:34 -03:00
2ea5001506 Adding images on Game, auto clear on game detach, fixing some examples 2020-09-23 22:21:56 -03:00
d39701ac50 Add isRelative to some effects 2020-09-23 16:06:40 +02:00
1714ad5872 Make use of extension methods 2020-09-21 21:41:36 +02:00
7bc9c9a3a7 Create extensions for Size and Offset 2020-09-21 19:50:54 +02:00
181d292861 Fix imports 2020-09-21 19:39:40 +02:00
385e60e554 setByPosition -> setPosition 2020-09-21 13:17:56 +02:00
e65a0d72ba Simplify anchor translate method 2020-09-21 12:59:02 +02:00
c9da8541ba Refactor NineTileBox 2020-09-21 12:51:32 +02:00
540e021d8b Rename vector2_extension to vector2 2020-09-21 12:17:21 +02:00
585b440d0b Refactoring assets loading on Flame 2020-09-20 14:45:07 -03:00
50f8ffce3b Vector2 extension 2020-09-20 17:30:58 +02:00
4794a96489 Makes the cleanup script clean nested examples as well 2020-09-19 15:32:59 -04:00
da18aefd10 Fix formatting 2020-09-18 00:04:04 +02:00
c90f636136 Use delegate Vector2F class instead of Vector2 2020-09-18 00:00:13 +02:00
b5a0b3d675 Use setByPosition instead of size.x/y 2020-09-16 21:09:50 +02:00
25b0f403f7 Adding ScrollDetector 2020-09-14 22:38:25 +02:00
0de63bebca Rename vector package 2020-09-12 21:27:16 +02:00
15d9210b72 More lints fixes 2020-09-12 11:54:53 -03:00
a35c2e397c Updating changelog and fixing format 2020-09-12 11:50:30 -03:00
3e4143a7ac Updating with PR suggestions 2020-09-12 11:47:32 -03:00
c95c93b3cd VectorUtil -> Vector2Operations 2020-09-12 16:43:29 +02:00
a4613f7be3 linting 2020-09-10 22:39:11 -03:00
0d8c0b7b6c Adding HoverDetector 2020-09-10 22:33:51 -03:00
8a8a6a7437 Use Vector2 in ParallaxComponent 2020-09-10 21:22:50 +02:00
5edd5f0fbd Move from Position to Vector2 2020-09-10 01:16:25 +02:00
113e0db074 Merge branch 'develop' into v1.0.0 2020-08-31 22:25:47 -03:00
6057e9aacd Adding missing recordFps to particle example 2020-08-29 11:53:09 -03:00
6ff7f652bb Fixing particles example and updating changelog 2020-08-22 13:12:22 -03:00
201295f767 Merge pull request #440 from flame-engine/luan.composed-p3
[v1] Part 3: Great Composed Component Refactor
2020-08-18 23:43:54 -04:00
01b3863353 address comments 2020-08-18 23:39:40 -04:00
7530e24c66 Merge branch 'develop' into v1.0.0 2020-08-11 22:07:54 -03:00
1fe1a49127 pr stuff 2020-08-11 00:28:24 +01:00
76395490bf update docs 2020-08-11 00:22:59 +01:00
bfff684856 remove flare examples 2020-08-10 19:52:20 +01:00
1da1d4bb98 fixes 2020-08-08 19:54:12 -04:00
997f36edc4 Part 3: Great Composed Component Refactor 2020-08-08 19:49:10 -04:00
ebe0a93222 upp macos do git ignore (#438) 2020-08-06 16:59:12 +01:00
23f13c395a Improvement(#419): Rename animation to sprite animation (#429)
* rename animation stuff

* rename sprite animation component

* pr stuff
2020-08-06 01:21:20 +01:00
dfbb0d2ffe Merge branch 'v1.0.0' into spydon.box2d-refactor 2020-08-05 20:19:57 -03:00
a7ef691756 Moving tiled support to a separate package 2020-08-04 17:58:04 -03:00
6f836ee36c Extract each component to their own file 2020-08-03 13:08:41 -04:00
366da7bb9d More fixes 2020-08-03 11:27:28 -04:00
b2c88e31da Fixes in examples 2020-08-03 11:27:28 -04:00
15d8cff288 Improve cleanup script to shed a few hundred MBs 2020-08-02 14:56:41 -04:00
47f7e062b4 Remove files that moved to flame_box2d 2020-07-31 20:58:41 +02:00
ffddc59f28 Remove unnecessary gitignore 2020-07-31 17:12:14 +02:00
3517979e81 Merge branch 'develop' into erick.remove-svg-package 2020-07-02 19:47:53 -03:00
67a694087e Fixing example and restoring SpriteComponent 2020-07-02 19:41:37 -03:00