ccee9a466b
Move files to src and comply with the dart package layout convention ( #621 )
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* 👌 Use `Offset` type directly in `JoystickAction.update` calculations (#631 )
* Move files to src and comply with the dart package layout convention
* Fixing widgets example
Co-authored-by: Serge Matveenko <lig@countzero.co>
Co-authored-by: Erick Zanardo <erickzanardoo@gmail.com>
2021-01-20 09:05:43 -03:00
c462dd6913
Making SpriteComponent and SpriteAnimationComponent follow the same standard for empty constructors ( #620 )
2021-01-17 11:31:15 -03:00
11511b98a8
Moving size from BaseGame to Game
2020-12-11 11:45:23 -03:00
2f2ab1341e
game widget ( #533 )
2020-12-09 10:10:12 +00:00
d09d2bd449
Add TextBoxConfig options and fix TextBoxComponent bugs ( #534 )
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* Add TextBoxConfig options and fix TextBxoComponent bugs
* Add changelog entry
* Fix snackbar deprecation
* All examples to have publish to none
* One argument per line
* No explicit types for local variables
* Cache the width
* Fix formatting
2020-12-09 10:07:35 +00:00
55782e2a6a
More adjustments
2020-10-05 20:33:53 -03:00
0851efa7df
Merge branch 'v1.0.0' into erick.assets-refactor-2
2020-10-05 19:30:18 -03:00
0f9fc2c60e
Fixed with regards to the comments
2020-09-30 20:49:19 +02:00
f97f20ab73
Vector2 for position and size on PositionComponent
2020-09-30 19:12:52 +02:00
8e9c16b619
Merge branch 'v1.0.0' into erick.assets-refactor-2
2020-09-29 23:54:11 -03:00
ebf05e0ca3
Luan PR suggestions
2020-09-29 17:53:47 -03:00
9d9d94c1b3
Fix examples dart version to allow extensions
2020-09-27 15:28:44 -04:00
7bc9c9a3a7
Create extensions for Size and Offset
2020-09-21 19:50:54 +02:00
385e60e554
setByPosition -> setPosition
2020-09-21 13:17:56 +02:00
540e021d8b
Rename vector2_extension to vector2
2020-09-21 12:17:21 +02:00
585b440d0b
Refactoring assets loading on Flame
2020-09-20 14:45:07 -03:00
50f8ffce3b
Vector2 extension
2020-09-20 17:30:58 +02:00
c90f636136
Use delegate Vector2F class instead of Vector2
2020-09-18 00:00:13 +02:00
b5a0b3d675
Use setByPosition instead of size.x/y
2020-09-16 21:09:50 +02:00
c95c93b3cd
VectorUtil -> Vector2Operations
2020-09-12 16:43:29 +02:00
5edd5f0fbd
Move from Position to Vector2
2020-09-10 01:16:25 +02:00
23f13c395a
Improvement( #419 ): Rename animation to sprite animation ( #429 )
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* rename animation stuff
* rename sprite animation component
* pr stuff
2020-08-06 01:21:20 +01:00
b2c88e31da
Fixes in examples
2020-08-03 11:27:28 -04:00
df1f88a6e0
Reverting doc rename
2020-05-18 15:13:22 -03:00
9293a6e4a9
Renamed doc to docs and minor language fixes
2020-05-10 16:51:49 +02:00
00519b0047
bump version + formatting
2019-07-09 11:37:22 -03:00
34e7fb314e
PR suggestions
2019-07-02 22:41:36 -03:00
23fd8c8bc0
Fixing release mode on examples that needed screenSize
2019-06-30 21:09:15 -03:00
89e26e2329
fixing examples
2019-04-20 20:28:15 -03:00
c0259d49aa
improving examples
2019-04-16 23:27:02 -03:00
7ba75c1f75
formatting
2019-03-25 09:29:20 -03:00
6696373bd7
zero analyzer issues
2019-03-23 15:02:17 -03:00
b1a3d222a9
use final
2019-03-22 13:35:46 -03:00
a778069b72
fix widget as game ( #59 )
2019-03-18 09:29:12 -03:00
9c69937b5b
Fixes build (tests), adding ditance method to position, fix linting (formating, quotes), removed uneeded new keywords everywhere
2019-03-10 15:17:53 -03:00
2ed4e9e319
Fixing README and descriptions for Aseprite animation
2019-03-09 16:00:13 -03:00
3a852ced2e
Creating AssetsCache class
2019-03-09 15:55:48 -03:00
916bbcd19e
increasing example size
2019-03-06 23:15:00 -03:00
3d3b275ff8
Initial aseprite support
2019-03-06 21:25:58 -03:00