Commit Graph

823 Commits

Author SHA1 Message Date
Erick Zanardo
20c5134843 PR suggestions 2020-11-02 11:20:47 -03:00
Erick
f0d2b35fdd Merge branch 'v1.0.0' into erick.basic-advanced-detectors-warning 2020-11-02 11:10:23 -03:00
Luan Nico
00d363f531 Rename resize method on the Game to onResize 2020-10-29 18:59:38 -04:00
renancaraujo
07858fb9bd Merge branch 'master' of github.com:flame-engine/flame into v1.0.0 2020-10-28 09:30:33 +00:00
Erick
319f967bbf Merge branch 'v1.0.0' into erick.ensure-animation-initialization 2020-10-26 17:47:33 -03:00
Lukas Klingsbo
181ac5ad17 Added from 19dbda53 2020-10-24 13:35:45 +02:00
Erick Zanardo
34a902f8cf Fixing params 2020-10-22 22:43:12 -03:00
Erick Zanardo
431262028a Ensuring sprite animation and sprite animation components don't get NPEs on initialization 2020-10-22 22:29:01 -03:00
Erick Zanardo
2593b2e442 Linting 2020-10-22 21:50:56 -03:00
Erick Zanardo
aedb28f6cf Adding warning about both advanced and basic gesture detectors 2020-10-22 21:45:48 -03:00
Lukas Klingsbo
ce056e840a Formatting 2020-10-22 20:15:34 +02:00
Lukas Klingsbo
b29e0a6f11 Refactor timer class 2020-10-22 20:15:08 +02:00
Lukas Klingsbo
2e9d48f241 Merge branch 'develop' into feature/line_height 2020-10-22 13:50:28 +02:00
Tyemy Kuga
19dbda5354 Adding pause and resume to timer 2020-10-21 22:57:54 -03:00
Lukas Klingsbo
337c64e126 Export full vector_math package 2020-10-20 23:06:59 +02:00
Kazuki Nishiura
ea4148e9dd Add lineHeight property to TextConfig 2020-10-18 13:47:07 -07:00
Luan Nico
4af9a32145 Merge pull request #502 from flame-engine/luan.strict-mode
Enable strong strict mode on dartalyzer
2020-10-15 09:56:56 -04:00
Luan Nico
b4b20655e0 Enable strong strict mode on dartalyzer 2020-10-14 22:36:14 -04:00
Luan Nico
cc7706508f Add linter rule 2020-10-14 21:48:31 -04:00
Luan Nico
f0e1e2c03b Followup fix imports with new version of vscode-dart-import 2020-10-14 20:18:14 -04:00
Luan Nico
76c7d51991 Address comments 2020-10-14 20:10:01 -04:00
Luan Nico
1e285464f1 Improve IsometricTileMap and Spritesheet classes 2020-10-14 01:55:03 -04:00
Lukas Klingsbo
25a3708e00 Default srcSize 2020-10-13 22:01:48 +02:00
Lukas Klingsbo
c444e752b0 Sprite.size -> srcSize 2020-10-13 22:01:48 +02:00
Lukas Klingsbo
d975ad1138 position -> srcPosition for Sprite 2020-10-13 22:01:48 +02:00
Lukas Klingsbo
9dec544d96 bounds -> src for Sprite 2020-10-13 22:01:48 +02:00
Lukas Klingsbo
3804f962e3 Remove unused import 2020-10-13 22:01:47 +02:00
Lukas Klingsbo
2976362997 Utilize Vector2 for sprite and set default position 2020-10-13 22:01:47 +02:00
Lukas Klingsbo
7a8baddae4 Merge branch 'v1.0.0' into spydon.fix-effects-bugs 2020-10-12 18:06:21 +02:00
Lukas Klingsbo
0135085184 Fix alternation bug of combined effect 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
cacab48108 Fix quotation marks for asserts 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
47c6b6cedd All components must call super 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
08ba7bf7ab Fix formatting 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
09b0801efe Fix last bugs from rebase 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
c68a524942 Change to relative imports 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
e063d1cb2b Remove unused imports and add meta annotation 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
302f15fb42 Fix formatting 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
36ef7fb92e Generic effects so that they can be applied on all components 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
8253441a30 Use a list of vector2 for MoveEffect 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
f29fb48863 List of vector2 as an argument to MoveEffect 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
fef1232cec Formatting 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
891b950e44 Do a full reset on all infinite effects 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
379415af1d Proper reset in sequence 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
426cbf68e3 Use a list of vector2 for MoveEffect 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
ab5754e73e List of vector2 as an argument to MoveEffect 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
905b8beaf1 Possibility to use combined effect in sequence 2020-10-12 17:58:00 +02:00
Lukas Klingsbo
e75d8f9180 Fix bug with absolute rotation 2020-10-12 17:58:00 +02:00
Luan Nico
f79f93ee5c . 2020-10-11 13:07:47 -04:00
Luan Nico
3cb43859dc . 2020-10-11 13:07:47 -04:00
Luan Nico
8128cc8e69 Removing audio stuff in favor of flame_audio 2020-10-11 13:07:17 -04:00