Erick Zanardo
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20c5134843
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PR suggestions
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2020-11-02 11:20:47 -03:00 |
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Erick
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f0d2b35fdd
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Merge branch 'v1.0.0' into erick.basic-advanced-detectors-warning
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2020-11-02 11:10:23 -03:00 |
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Luan Nico
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00d363f531
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Rename resize method on the Game to onResize
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2020-10-29 18:59:38 -04:00 |
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renancaraujo
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07858fb9bd
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Merge branch 'master' of github.com:flame-engine/flame into v1.0.0
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2020-10-28 09:30:33 +00:00 |
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Erick
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319f967bbf
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Merge branch 'v1.0.0' into erick.ensure-animation-initialization
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2020-10-26 17:47:33 -03:00 |
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Lukas Klingsbo
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181ac5ad17
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Added from 19dbda53
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2020-10-24 13:35:45 +02:00 |
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Erick Zanardo
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34a902f8cf
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Fixing params
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2020-10-22 22:43:12 -03:00 |
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Erick Zanardo
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431262028a
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Ensuring sprite animation and sprite animation components don't get NPEs on initialization
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2020-10-22 22:29:01 -03:00 |
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Erick Zanardo
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2593b2e442
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Linting
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2020-10-22 21:50:56 -03:00 |
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Erick Zanardo
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aedb28f6cf
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Adding warning about both advanced and basic gesture detectors
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2020-10-22 21:45:48 -03:00 |
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Lukas Klingsbo
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ce056e840a
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Formatting
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2020-10-22 20:15:34 +02:00 |
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Lukas Klingsbo
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b29e0a6f11
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Refactor timer class
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2020-10-22 20:15:08 +02:00 |
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Lukas Klingsbo
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2e9d48f241
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Merge branch 'develop' into feature/line_height
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2020-10-22 13:50:28 +02:00 |
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Tyemy Kuga
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19dbda5354
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Adding pause and resume to timer
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2020-10-21 22:57:54 -03:00 |
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Lukas Klingsbo
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337c64e126
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Export full vector_math package
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2020-10-20 23:06:59 +02:00 |
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Kazuki Nishiura
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ea4148e9dd
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Add lineHeight property to TextConfig
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2020-10-18 13:47:07 -07:00 |
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Luan Nico
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4af9a32145
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Merge pull request #502 from flame-engine/luan.strict-mode
Enable strong strict mode on dartalyzer
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2020-10-15 09:56:56 -04:00 |
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Luan Nico
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b4b20655e0
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Enable strong strict mode on dartalyzer
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2020-10-14 22:36:14 -04:00 |
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Luan Nico
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cc7706508f
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Add linter rule
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2020-10-14 21:48:31 -04:00 |
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Luan Nico
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f0e1e2c03b
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Followup fix imports with new version of vscode-dart-import
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2020-10-14 20:18:14 -04:00 |
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Luan Nico
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76c7d51991
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Address comments
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2020-10-14 20:10:01 -04:00 |
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Luan Nico
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1e285464f1
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Improve IsometricTileMap and Spritesheet classes
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2020-10-14 01:55:03 -04:00 |
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Lukas Klingsbo
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25a3708e00
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Default srcSize
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2020-10-13 22:01:48 +02:00 |
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Lukas Klingsbo
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c444e752b0
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Sprite.size -> srcSize
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2020-10-13 22:01:48 +02:00 |
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Lukas Klingsbo
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d975ad1138
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position -> srcPosition for Sprite
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2020-10-13 22:01:48 +02:00 |
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Lukas Klingsbo
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9dec544d96
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bounds -> src for Sprite
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2020-10-13 22:01:48 +02:00 |
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Lukas Klingsbo
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3804f962e3
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Remove unused import
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2020-10-13 22:01:47 +02:00 |
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Lukas Klingsbo
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2976362997
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Utilize Vector2 for sprite and set default position
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2020-10-13 22:01:47 +02:00 |
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Lukas Klingsbo
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7a8baddae4
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Merge branch 'v1.0.0' into spydon.fix-effects-bugs
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2020-10-12 18:06:21 +02:00 |
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Lukas Klingsbo
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0135085184
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Fix alternation bug of combined effect
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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cacab48108
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Fix quotation marks for asserts
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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47c6b6cedd
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All components must call super
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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08ba7bf7ab
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Fix formatting
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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09b0801efe
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Fix last bugs from rebase
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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c68a524942
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Change to relative imports
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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e063d1cb2b
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Remove unused imports and add meta annotation
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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302f15fb42
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Fix formatting
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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36ef7fb92e
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Generic effects so that they can be applied on all components
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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8253441a30
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Use a list of vector2 for MoveEffect
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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f29fb48863
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List of vector2 as an argument to MoveEffect
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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fef1232cec
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Formatting
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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891b950e44
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Do a full reset on all infinite effects
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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379415af1d
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Proper reset in sequence
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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426cbf68e3
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Use a list of vector2 for MoveEffect
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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ab5754e73e
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List of vector2 as an argument to MoveEffect
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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905b8beaf1
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Possibility to use combined effect in sequence
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2020-10-12 17:58:00 +02:00 |
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Lukas Klingsbo
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e75d8f9180
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Fix bug with absolute rotation
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2020-10-12 17:58:00 +02:00 |
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Luan Nico
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f79f93ee5c
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.
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2020-10-11 13:07:47 -04:00 |
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Luan Nico
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3cb43859dc
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.
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2020-10-11 13:07:47 -04:00 |
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Luan Nico
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8128cc8e69
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Removing audio stuff in favor of flame_audio
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2020-10-11 13:07:17 -04:00 |
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