5edd5f0fbd
Move from Position to Vector2
2020-09-10 01:16:25 +02:00
e28cd218c2
More fixes
2020-08-03 14:07:59 -04:00
67a694087e
Fixing example and restoring SpriteComponent
2020-07-02 19:41:37 -03:00
cdbd93c019
Outsourcing svg support to an external library
2020-07-01 19:58:10 -03:00
dc874dd29e
Removed type specific initialization in SequenceEffect
2020-05-27 21:20:22 +02:00
61d381a89f
Infinite and alternating effects
2020-05-17 16:03:46 +02:00
2c17ef5bbb
Fix existing lint issues
2020-05-09 12:51:37 -04:00
f993aadceb
Adding ScaleEffect
2020-04-21 10:01:08 -03:00
9356132325
Initial commit with position effects (MoveEffect)
2020-04-21 10:01:08 -03:00
7af07f4700
overridePaint and adding to SpriteComponent as well
2020-04-02 20:17:19 -03:00
67d3abe888
Adding Component#onDestroy
2020-03-28 14:30:29 -03:00
f5519ddcd6
Update lib/components/component.dart
...
Co-Authored-By: Luan Nico <luanpotter27@gmail.com>
2020-03-09 14:19:36 -03:00
992e4ff69d
Update lib/components/component.dart
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Co-Authored-By: Luan Nico <luanpotter27@gmail.com>
2020-03-09 14:19:29 -03:00
d6f2c5e960
Adding Component#onMount
2020-03-05 21:18:02 -03:00
48b9b4fe44
Fixing nits and warnings on the code
2019-10-14 17:16:23 -04:00
1f067f5c25
adding example and only calculating flip if needed
2019-10-07 22:44:44 -03:00
627e12bba2
add invert X or Y axis to position component
2019-10-07 22:44:44 -03:00
e2622cde41
improve mixins & adds HasGameRef & fixes composedComponent
2019-09-21 12:59:32 -04:00
029a392fed
refactoring to get all optional parameters as optionals
2019-08-03 15:39:33 -03:00
f415090c24
PR suggestions
2019-07-11 17:47:24 -03:00
6770c0a270
Refactoring debugging
2019-07-11 17:47:24 -03:00
0ce355b891
Sets PositionComponent#setByRect to also use anchor property. Change in #99 was a breaking change for setByRect when using the results of toRect as they now used different anchors which would cause the set rect to translate to a new incorrect position.
2019-06-01 07:32:22 -04:00
3cd3aec0d8
0.12.0 release condidate ( #100 )
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* fixes on animation
* Fixed warning on using specific version o flutter_svg on pubspec
* Adding part 4 of Alekhin's articles
* ParallaxComponent is not abstract anymore, as it does not include any abstract method
* fix for position
* fixing examples
* Adding equality comparison for Position
* Add scaleTo method to position
* adding method limit to position
* scaleTo for empty vector
* add part 5 from alekhin series to readme (#84 )
* Updating CHANGELOG
* Bump synchronized to 2.1.0
Avoiding conflict with other packages
* Adding go desktop example
* Linting files
* Upgrading flutter_svg and fixing version on pubspec for developer branch (#93 )
* Upgrading flutter_svg and fixing version on pubspec for developer branch
* Switch flutter to dev channel (#94 )
* Improve flame audio api
* Improving scripts
* Adding badges code on README (#95 )
* Adding Flare support (#96 )
* Initial commit
* Flare support
* Adding docs for FlareAnimation
* Some organization fixes on Flare example game
* Adding changelog entry
* Fixing lint
* Adding FlareComponent
* PR changes
* PR suggestions and linting
* Fixing position component anchor (#99 )
* Change PositionComponent toRect() to take into account component's anchor in order to create the proper rect
* Linting
* Updating CHANGELOG
* Adding Contributing disclaimer on README
* Bumping version
2019-05-31 11:25:21 -03:00
580ccdecfc
Typos in documentation and comments ( #71 )
2019-04-04 13:57:38 -03:00
6696373bd7
zero analyzer issues
2019-03-23 15:02:17 -03:00
aacb3fcb65
flutter formar
2019-03-22 13:37:42 -03:00
b1a3d222a9
use final
2019-03-22 13:35:46 -03:00
5a2f576610
merge
2019-03-22 13:21:17 -03:00
e7ac8ed094
unecessary new
2019-03-22 13:20:18 -03:00
b86f53929e
Adding basic SVG support ( #61 )
2019-03-21 21:42:52 -03:00
9c69937b5b
Fixes build (tests), adding ditance method to position, fix linting (formating, quotes), removed uneeded new keywords everywhere
2019-03-10 15:17:53 -03:00
45455f60f0
Adding SimpleGame, EmbeddedGameWidget and animationAsWidget to allow for easy integration of flame with non-game flutter apps, plus docs improved, minor fixes
2019-01-24 21:31:49 -02:00
208442c2b5
fix for anchor + rotation regarding composed component
2019-01-02 00:37:21 -02:00
8dacfc90a6
Adding new text related components and upgrading old components to use the new features like anchor
2019-01-01 22:48:08 -02:00
fe9dbb7ff2
Adding more docs, dont need to commit doc/api folder (its generated)
2018-05-26 21:59:37 -03:00
7a0b9254c8
Added priority rendering/updating to BaseGame
2018-05-26 21:13:26 -03:00
1ced25f1f4
formatting, linting and refactorings
2018-05-24 22:19:59 -03:00
6be3d28493
formatting
2018-05-21 01:59:07 -03:00
879b358ad3
fix some apis
2018-04-15 10:00:18 -03:00
e1db34ad49
Adding more methods to Position and PositionComponent, and also more tests.
2018-03-17 10:32:19 -03:00
fbaec30724
more api options
2017-12-30 17:46:47 -02:00
16b86c5a5d
adding empty constructor (can always be useful)
2017-12-30 17:38:41 -02:00
15f83da616
better security for render method
2017-12-25 22:48:04 -02:00
10faa5c28e
adding isHud to disable camera
2017-12-24 19:42:22 -02:00
90b69f9cd9
change packages, add Position class and Camera to BaseGame
2017-12-24 16:31:07 -02:00
b7e127ac11
extracting animation from component, fix rotate around center bug, add width and height to PositionComponent
2017-12-24 16:16:29 -02:00
b86cf57e1b
resize methods
2017-12-04 23:15:42 -02:00
2fa22f2f7c
Start v1.0 apis (sprite, animation, box2d, etc)
2017-12-04 22:20:21 -02:00