21 Commits

Author SHA1 Message Date
b60f45c388 Use a list of vector2 for MoveEffect 2020-10-06 15:27:35 +02:00
aac3f8b1fb Possibility to use combined effect in sequence 2020-10-06 15:24:11 +02:00
f97f20ab73 Vector2 for position and size on PositionComponent 2020-09-30 19:12:52 +02:00
1625ff568b Merge pull request #472 from flame-engine/spydon.relative-or-absolute-effects
Add isRelative to effects that it makes sense for
2020-09-30 17:18:37 +02:00
bb30058642 Merge branch 'develop' into v1.0.0 2020-09-27 15:22:45 -03:00
d39701ac50 Add isRelative to some effects 2020-09-23 16:06:40 +02:00
385e60e554 setByPosition -> setPosition 2020-09-21 13:17:56 +02:00
62d45c0c0d Fix all imports (relative & ordering) 2020-09-20 22:00:03 -04:00
6f836ee36c Extract each component to their own file 2020-08-03 13:08:41 -04:00
9168ef3836 onComplete callback for effects 2020-06-24 11:46:33 +02:00
53de371520 Updated according to comments 2020-06-05 23:24:42 +02:00
df9bdc785d Let the user choose if the sequence should get stuck 2020-05-28 20:27:44 +02:00
884e82956a Remove unused import 2020-05-27 22:44:12 +02:00
dc874dd29e Removed type specific initialization in SequenceEffect 2020-05-27 21:20:22 +02:00
2175c24af9 Fix format issue 2020-05-26 17:57:30 +02:00
edca849675 Add assert so that no effects are added to components 2020-05-26 17:52:44 +02:00
5d3939b906 Update according to comments 2020-05-26 17:47:39 +02:00
0693dd8d7d Remove unused imports 2020-05-26 17:47:39 +02:00
ba5ab70cf0 Add documentation for SequenceEffect 2020-05-26 17:47:06 +02:00
932e974028 Working alternation of the effect sequence 2020-05-26 17:47:06 +02:00
65b0193cb6 Sequence effect with example 2020-05-26 17:47:06 +02:00