5 Commits

Author SHA1 Message Date
7c2f400076 feat!: Add CameraComponent to FlameGame (#2740)
This PR adds the `CameraComponent` and a `World` by default to the
FlameGame.
2023-09-18 21:06:37 +02:00
2d45d2be39 chore: Remove 1.8.0 deprecations (#2538)
Removes all the deprecated methods before 1.8.0 release.
2023-05-22 19:01:55 +02:00
b41622db8f fix: Solve warnings from 3.10.0 analyzer (#2532)
Just solves the warnings that the new Flutter version complains about (which makes us lose 10 points on pub).
2023-05-14 16:25:23 +02:00
dbda37b81a refactor: Add new lint rules (#2477)
This PR adds the following lint rules to our list:

```
always_put_required_named_parameters_first
avoid_multiple_declarations_per_line
avoid_positional_boolean_parameters
avoid_returning_null_for_void
avoid_returning_this
avoid_unnecessary_containers
enable_null_safety
library_private_types_in_public_api
no_leading_underscores_for_library_prefixes
no_leading_underscores_for_local_identifiers
prefer_null_aware_method_calls
tighten_type_of_initializing_formals
unnecessary_late
use_setters_to_change_properties
```

And these rules were considered, and some changes were made according to
them as a clean-up, but in many places they didn't make sense
(`prefer_asserts_with_message` I would have included, but there were too
many places that needed to be changes):

```
collection_methods_unrelated_type
prefer_asserts_with_message
avoid_renaming_method_parameters
```
2023-04-13 19:42:00 +00:00
b25b935644 feat: FlameIsolate - a neat way of handling threads (#1909)
Adding a bridge library for integral_isolates adding support for components to run CPU intensive code with a function similar to Flutter's compute function, but with a long lived isolate. Lifecycle is handled by the game loop, where the isolate would live between onMount and onRemove.
2022-10-31 21:06:27 +01:00