2 Commits

Author SHA1 Message Date
6d17424c13 Fix collision detection and rendering of local shape angles (#773)
* Fix collision detection with anchor other than center

* Fix rotation around anchor

* Simplify advanced collision detection example

* Add some tests

* Simplify multiple shapes example more

* Move shapeCenter logic into Shape

* Render center point

* More debugging in MultipleShapes

* Wtf.

* Re-add "possibly" calculation

* Rotate shape around parent center

* Only consider the parent center

* Format multiple shapes example

* Add simple shapes example

* Add caching in polygon

* Fix rendering of polygon shapes

* Remove print

* Add changelog entry

* Fix analyze complaints

* Remove all shapes that contain the pressed point

* Take zoom into consideration in multiple shapes example

* Remove useless import

* map instead of generate

* Fix position component test

* Simpler negative vector2

* "Correct" format

* Add ShapeComponent instead of camera aware shapes

* Fix formatting

* Remove zoom from collision detection example

* No need for gameRef in MultipleShapes example

* Fix naming in only_shapes
2021-05-04 22:31:36 +02:00
1091f441ac Bring back collision detection example (#736) 2021-04-05 13:33:12 +02:00