* Draft of PositionComponent.scale
* Use matrix transformations
* Update tests to take matrix transform into consideration
* Add tests for collision detection with scale
* Rename ScaleEffect to SizeEffect
* Use transform matrix to prepare canvas
* Fix scaledSizeCache
* Add changelog entries and docs
* Dartdoc on public access methods
* Update packages/flame/CHANGELOG.md
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
* Move cache classes to own directory
Co-authored-by: Jochum van der Ploeg <jochum@vdploeg.net>
* Possibility to change component priority
* Fix formatting
* Posibility to change priority
* Docs for priority change
* Priority example
* Add section explaining priority
* Update doc/game.md
Co-authored-by: Erick <erickzanardoo@gmail.com>
* Update examples/lib/stories/components/components.dart
Co-authored-by: Erick <erickzanardoo@gmail.com>
* No null priorities in the super call chain
* Possibility to wait for all children to be loaded
* Test for addChildren
* Introduce parent to Component
* Check whether parent is BaseComponent
Co-authored-by: Erick <erickzanardoo@gmail.com>