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2b9166db08
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Test CombinedEffects that contain alternating effects
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2020-11-07 15:21:21 +01:00 |
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39c2663798
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Function for set component to init state
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2020-11-07 15:21:21 +01:00 |
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bd22660800
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Remove unnecessary part from SequenceEffect update
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2020-11-07 15:21:21 +01:00 |
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aaa35fb35a
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Fixed some Sequence bugs
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2020-11-07 15:21:21 +01:00 |
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d77c8d9c79
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Duration can not be zero
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2020-11-07 15:21:21 +01:00 |
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51d0c6e77d
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Added missing rotate example
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2020-11-07 15:21:21 +01:00 |
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f74bda9b0d
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Shouldn't have an infinite effect inside of a CombinedEffect
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2020-11-07 15:21:21 +01:00 |
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1a6f53ce4b
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Use sequence in sequence example
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2020-11-07 15:21:21 +01:00 |
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2ff0484cb6
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Use combination effect in example
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2020-11-07 15:21:21 +01:00 |
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c4e2049450
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Generalize position effect tests
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2020-11-07 15:20:40 +01:00 |
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56baa115d8
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Add duration argument to effects
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2020-11-07 15:20:40 +01:00 |
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319f967bbf
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Merge branch 'v1.0.0' into erick.ensure-animation-initialization
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2020-10-26 17:47:33 -03:00 |
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34a902f8cf
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Fixing params
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2020-10-22 22:43:12 -03:00 |
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b29e0a6f11
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Refactor timer class
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2020-10-22 20:15:08 +02:00 |
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37ad12e9a0
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.
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2020-10-14 22:41:51 -04:00 |
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b4b20655e0
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Enable strong strict mode on dartalyzer
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2020-10-14 22:36:14 -04:00 |
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76c7d51991
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Address comments
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2020-10-14 20:10:01 -04:00 |
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1c4ef5a2c0
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.
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2020-10-14 01:56:15 -04:00 |
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1e285464f1
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Improve IsometricTileMap and Spritesheet classes
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2020-10-14 01:55:03 -04:00 |
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25a3708e00
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Default srcSize
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2020-10-13 22:01:48 +02:00 |
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7a8baddae4
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Merge branch 'v1.0.0' into spydon.fix-effects-bugs
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2020-10-12 18:06:21 +02:00 |
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0135085184
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Fix alternation bug of combined effect
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2020-10-12 17:58:00 +02:00 |
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47c6b6cedd
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All components must call super
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2020-10-12 17:58:00 +02:00 |
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09b0801efe
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Fix last bugs from rebase
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2020-10-12 17:58:00 +02:00 |
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8253441a30
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Use a list of vector2 for MoveEffect
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2020-10-12 17:58:00 +02:00 |
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891b950e44
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Do a full reset on all infinite effects
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2020-10-12 17:58:00 +02:00 |
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379415af1d
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Proper reset in sequence
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2020-10-12 17:58:00 +02:00 |
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426cbf68e3
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Use a list of vector2 for MoveEffect
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2020-10-12 17:58:00 +02:00 |
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ab5754e73e
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List of vector2 as an argument to MoveEffect
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2020-10-12 17:58:00 +02:00 |
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905b8beaf1
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Possibility to use combined effect in sequence
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2020-10-12 17:58:00 +02:00 |
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3cb43859dc
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.
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2020-10-11 13:07:47 -04:00 |
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8128cc8e69
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Removing audio stuff in favor of flame_audio
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2020-10-11 13:07:17 -04:00 |
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150974708e
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Merge pull request #479 from flame-engine/spydon.fix-effects-bugs
Fix effects bugs, use Vector2 path for MoveEffect and generalize effects
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2020-10-11 00:16:37 +02:00 |
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f48bf4d654
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All components must call super
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2020-10-07 09:20:28 +02:00 |
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5329efa861
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Fix last bugs from rebase
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2020-10-06 23:14:07 +02:00 |
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e590f70ddd
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Merge branch 'v1.0.0' into erick.removing-deprecated-stuff
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2020-10-06 10:51:47 -03:00 |
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079828a6f8
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Use a list of vector2 for MoveEffect
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2020-10-06 15:42:17 +02:00 |
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18048b16a3
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Do a full reset on all infinite effects
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2020-10-06 15:27:35 +02:00 |
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76e1f8a30e
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Proper reset in sequence
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2020-10-06 15:27:35 +02:00 |
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b60f45c388
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Use a list of vector2 for MoveEffect
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2020-10-06 15:27:35 +02:00 |
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ba02032c68
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List of vector2 as an argument to MoveEffect
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2020-10-06 15:27:35 +02:00 |
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aac3f8b1fb
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Possibility to use combined effect in sequence
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2020-10-06 15:24:11 +02:00 |
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47aba31eff
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Fix resizable conflict (#483)
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2020-10-06 14:13:31 +01:00 |
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6268afc7d1
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linting
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2020-10-05 21:40:26 -03:00 |
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3624b8ca17
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Linting
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2020-10-05 21:23:38 -03:00 |
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55782e2a6a
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More adjustments
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2020-10-05 20:33:53 -03:00 |
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0851efa7df
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Merge branch 'v1.0.0' into erick.assets-refactor-2
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2020-10-05 19:30:18 -03:00 |
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0f9fc2c60e
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Fixed with regards to the comments
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2020-09-30 20:49:19 +02:00 |
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436e5ecc8a
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Formatting
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2020-09-30 19:12:55 +02:00 |
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f97f20ab73
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Vector2 for position and size on PositionComponent
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2020-09-30 19:12:52 +02:00 |
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