336 Commits

Author SHA1 Message Date
2b9166db08 Test CombinedEffects that contain alternating effects 2020-11-07 15:21:21 +01:00
39c2663798 Function for set component to init state 2020-11-07 15:21:21 +01:00
bd22660800 Remove unnecessary part from SequenceEffect update 2020-11-07 15:21:21 +01:00
aaa35fb35a Fixed some Sequence bugs 2020-11-07 15:21:21 +01:00
d77c8d9c79 Duration can not be zero 2020-11-07 15:21:21 +01:00
51d0c6e77d Added missing rotate example 2020-11-07 15:21:21 +01:00
f74bda9b0d Shouldn't have an infinite effect inside of a CombinedEffect 2020-11-07 15:21:21 +01:00
1a6f53ce4b Use sequence in sequence example 2020-11-07 15:21:21 +01:00
2ff0484cb6 Use combination effect in example 2020-11-07 15:21:21 +01:00
c4e2049450 Generalize position effect tests 2020-11-07 15:20:40 +01:00
56baa115d8 Add duration argument to effects 2020-11-07 15:20:40 +01:00
319f967bbf Merge branch 'v1.0.0' into erick.ensure-animation-initialization 2020-10-26 17:47:33 -03:00
34a902f8cf Fixing params 2020-10-22 22:43:12 -03:00
b29e0a6f11 Refactor timer class 2020-10-22 20:15:08 +02:00
37ad12e9a0 . 2020-10-14 22:41:51 -04:00
b4b20655e0 Enable strong strict mode on dartalyzer 2020-10-14 22:36:14 -04:00
76c7d51991 Address comments 2020-10-14 20:10:01 -04:00
1c4ef5a2c0 . 2020-10-14 01:56:15 -04:00
1e285464f1 Improve IsometricTileMap and Spritesheet classes 2020-10-14 01:55:03 -04:00
25a3708e00 Default srcSize 2020-10-13 22:01:48 +02:00
7a8baddae4 Merge branch 'v1.0.0' into spydon.fix-effects-bugs 2020-10-12 18:06:21 +02:00
0135085184 Fix alternation bug of combined effect 2020-10-12 17:58:00 +02:00
47c6b6cedd All components must call super 2020-10-12 17:58:00 +02:00
09b0801efe Fix last bugs from rebase 2020-10-12 17:58:00 +02:00
8253441a30 Use a list of vector2 for MoveEffect 2020-10-12 17:58:00 +02:00
891b950e44 Do a full reset on all infinite effects 2020-10-12 17:58:00 +02:00
379415af1d Proper reset in sequence 2020-10-12 17:58:00 +02:00
426cbf68e3 Use a list of vector2 for MoveEffect 2020-10-12 17:58:00 +02:00
ab5754e73e List of vector2 as an argument to MoveEffect 2020-10-12 17:58:00 +02:00
905b8beaf1 Possibility to use combined effect in sequence 2020-10-12 17:58:00 +02:00
3cb43859dc . 2020-10-11 13:07:47 -04:00
8128cc8e69 Removing audio stuff in favor of flame_audio 2020-10-11 13:07:17 -04:00
150974708e Merge pull request #479 from flame-engine/spydon.fix-effects-bugs
Fix effects bugs, use Vector2 path for MoveEffect and generalize effects
2020-10-11 00:16:37 +02:00
f48bf4d654 All components must call super 2020-10-07 09:20:28 +02:00
5329efa861 Fix last bugs from rebase 2020-10-06 23:14:07 +02:00
e590f70ddd Merge branch 'v1.0.0' into erick.removing-deprecated-stuff 2020-10-06 10:51:47 -03:00
079828a6f8 Use a list of vector2 for MoveEffect 2020-10-06 15:42:17 +02:00
18048b16a3 Do a full reset on all infinite effects 2020-10-06 15:27:35 +02:00
76e1f8a30e Proper reset in sequence 2020-10-06 15:27:35 +02:00
b60f45c388 Use a list of vector2 for MoveEffect 2020-10-06 15:27:35 +02:00
ba02032c68 List of vector2 as an argument to MoveEffect 2020-10-06 15:27:35 +02:00
aac3f8b1fb Possibility to use combined effect in sequence 2020-10-06 15:24:11 +02:00
47aba31eff Fix resizable conflict (#483) 2020-10-06 14:13:31 +01:00
6268afc7d1 linting 2020-10-05 21:40:26 -03:00
3624b8ca17 Linting 2020-10-05 21:23:38 -03:00
55782e2a6a More adjustments 2020-10-05 20:33:53 -03:00
0851efa7df Merge branch 'v1.0.0' into erick.assets-refactor-2 2020-10-05 19:30:18 -03:00
0f9fc2c60e Fixed with regards to the comments 2020-09-30 20:49:19 +02:00
436e5ecc8a Formatting 2020-09-30 19:12:55 +02:00
f97f20ab73 Vector2 for position and size on PositionComponent 2020-09-30 19:12:52 +02:00