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16eaef3bb1
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🏷 Backport some code improvements from the null-safety branch (#603)
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2021-01-08 23:25:29 -03:00 |
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5517c25034
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Creating a shortcut for Sprite and SpriteAnimation load (#609)
* Creating a shortcut for Sprite and SpriteAnimation load
* Adding changelod
* Lint
* PR suggestions
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2021-01-05 20:17:34 -03:00 |
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2291002066
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Update docs to take margin/padding into account
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2020-12-09 10:22:36 +00:00 |
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d4a799fd5d
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New idea
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2020-12-09 10:10:12 +00:00 |
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5a675ae630
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Adding Sprite and SpriteAnimation easier ways of loading
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2020-12-09 10:10:12 +00:00 |
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e6f9801873
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Changelog and docs
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2020-12-09 10:10:12 +00:00 |
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4f989e49f5
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Unify multiple render methods on Sprite
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2020-12-09 10:10:12 +00:00 |
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b4b20655e0
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Enable strong strict mode on dartalyzer
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2020-10-14 22:36:14 -04:00 |
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25a3708e00
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Default srcSize
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2020-10-13 22:01:48 +02:00 |
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c444e752b0
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Sprite.size -> srcSize
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2020-10-13 22:01:48 +02:00 |
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9dec544d96
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bounds -> src for Sprite
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2020-10-13 22:01:48 +02:00 |
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2976362997
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Utilize Vector2 for sprite and set default position
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2020-10-13 22:01:47 +02:00 |
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0851efa7df
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Merge branch 'v1.0.0' into erick.assets-refactor-2
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2020-10-05 19:30:18 -03:00 |
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f97f20ab73
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Vector2 for position and size on PositionComponent
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2020-09-30 19:12:52 +02:00 |
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8e9c16b619
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Merge branch 'v1.0.0' into erick.assets-refactor-2
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2020-09-29 23:54:11 -03:00 |
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bb30058642
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Merge branch 'develop' into v1.0.0
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2020-09-27 15:22:45 -03:00 |
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2a4cc9cb57
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Use one parameter per line and trailing comma
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2020-09-21 22:33:45 +02:00 |
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7bc9c9a3a7
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Create extensions for Size and Offset
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2020-09-21 19:50:54 +02:00 |
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540e021d8b
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Rename vector2_extension to vector2
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2020-09-21 12:17:21 +02:00 |
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62d45c0c0d
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Fix all imports (relative & ordering)
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2020-09-20 22:00:03 -04:00 |
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585b440d0b
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Refactoring assets loading on Flame
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2020-09-20 14:45:07 -03:00 |
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50f8ffce3b
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Vector2 extension
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2020-09-20 17:30:58 +02:00 |
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c90f636136
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Use delegate Vector2F class instead of Vector2
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2020-09-18 00:00:13 +02:00 |
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c95c93b3cd
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VectorUtil -> Vector2Operations
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2020-09-12 16:43:29 +02:00 |
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5edd5f0fbd
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Move from Position to Vector2
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2020-09-10 01:16:25 +02:00 |
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f1bd00db88
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Formating
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2019-08-03 15:39:33 -03:00 |
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029a392fed
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refactoring to get all optional parameters as optionals
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2019-08-03 15:39:33 -03:00 |
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51b17a0592
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Adding override paint method to Sprite
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2019-08-03 15:39:33 -03:00 |
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b1a3d222a9
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use final
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2019-03-22 13:35:46 -03:00 |
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e7ac8ed094
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unecessary new
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2019-03-22 13:20:18 -03:00 |
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9c69937b5b
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Fixes build (tests), adding ditance method to position, fix linting (formating, quotes), removed uneeded new keywords everywhere
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2019-03-10 15:17:53 -03:00 |
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45455f60f0
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Adding SimpleGame, EmbeddedGameWidget and animationAsWidget to allow for easy integration of flame with non-game flutter apps, plus docs improved, minor fixes
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2019-01-24 21:31:49 -02:00 |
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8dacfc90a6
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Adding new text related components and upgrading old components to use the new features like anchor
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2019-01-01 22:48:08 -02:00 |
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b76af2e4ac
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improving apis
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2019-01-01 19:03:36 -02:00 |
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d35e683dec
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Adding a new method for sprite to render it scaled easily
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2018-09-19 21:36:47 -03:00 |
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5a9a018f6b
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formatting and fixes
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2018-08-28 22:13:47 -03:00 |
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14b1761184
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Adding method to more easily render centered sprites
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2018-08-28 20:05:27 -03:00 |
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d40bae6fbf
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fixes in API
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2018-07-02 01:30:46 -03:00 |
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1ced25f1f4
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formatting, linting and refactorings
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2018-05-24 22:19:59 -03:00 |
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6be3d28493
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formatting
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2018-05-21 01:59:07 -03:00 |
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fa315c2db4
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change -1 to null
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2018-04-29 12:27:32 -03:00 |
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f81a9ab41a
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size is optional when rendering sprites, if not present use original size; default values to null, instead of -1
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2018-04-29 11:49:00 -03:00 |
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879b358ad3
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fix some apis
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2018-04-15 10:00:18 -03:00 |
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410ae788aa
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Adding more methods to position and sprite to better integrate with box2d
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2018-03-17 18:12:39 -03:00 |
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fbaec30724
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more api options
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2017-12-30 17:46:47 -02:00 |
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2438111ac0
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few fixes
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2017-12-04 22:20:21 -02:00 |
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2fa22f2f7c
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Start v1.0 apis (sprite, animation, box2d, etc)
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2017-12-04 22:20:21 -02:00 |
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