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16eaef3bb1
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🏷 Backport some code improvements from the null-safety branch (#603)
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2021-01-08 23:25:29 -03:00 |
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4a265b8b36
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Explicitly set what the effect modifies (#585)
* Explicitly set what the effect modifies
* Add changelog entry
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2020-12-21 18:46:29 +01:00 |
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b9285c9b4d
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Correctly change end state in CombinedEffect
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2020-11-07 15:21:21 +01:00 |
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0d7a2a5c12
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Do not reset state if not root effect
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2020-11-07 15:21:21 +01:00 |
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39c2663798
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Function for set component to init state
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2020-11-07 15:21:21 +01:00 |
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bd22660800
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Remove unnecessary part from SequenceEffect update
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2020-11-07 15:21:21 +01:00 |
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aaa35fb35a
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Fixed some Sequence bugs
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2020-11-07 15:21:21 +01:00 |
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84ca546ccb
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Round the floating point delta
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2020-11-07 15:21:21 +01:00 |
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b4b20655e0
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Enable strong strict mode on dartalyzer
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2020-10-14 22:36:14 -04:00 |
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d7ecd17a45
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Fix quotation marks for asserts
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2020-10-11 00:11:46 +02:00 |
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5329efa861
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Fix last bugs from rebase
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2020-10-06 23:14:07 +02:00 |
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079828a6f8
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Use a list of vector2 for MoveEffect
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2020-10-06 15:42:17 +02:00 |
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eb70fe72d8
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Formatting
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2020-10-06 15:27:35 +02:00 |
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76e1f8a30e
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Proper reset in sequence
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2020-10-06 15:27:35 +02:00 |
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b60f45c388
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Use a list of vector2 for MoveEffect
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2020-10-06 15:27:35 +02:00 |
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aac3f8b1fb
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Possibility to use combined effect in sequence
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2020-10-06 15:24:11 +02:00 |
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f97f20ab73
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Vector2 for position and size on PositionComponent
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2020-09-30 19:12:52 +02:00 |
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1625ff568b
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Merge pull request #472 from flame-engine/spydon.relative-or-absolute-effects
Add isRelative to effects that it makes sense for
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2020-09-30 17:18:37 +02:00 |
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bb30058642
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Merge branch 'develop' into v1.0.0
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2020-09-27 15:22:45 -03:00 |
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d39701ac50
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Add isRelative to some effects
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2020-09-23 16:06:40 +02:00 |
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385e60e554
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setByPosition -> setPosition
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2020-09-21 13:17:56 +02:00 |
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62d45c0c0d
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Fix all imports (relative & ordering)
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2020-09-20 22:00:03 -04:00 |
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6f836ee36c
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Extract each component to their own file
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2020-08-03 13:08:41 -04:00 |
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9168ef3836
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onComplete callback for effects
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2020-06-24 11:46:33 +02:00 |
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53de371520
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Updated according to comments
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2020-06-05 23:24:42 +02:00 |
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df9bdc785d
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Let the user choose if the sequence should get stuck
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2020-05-28 20:27:44 +02:00 |
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884e82956a
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Remove unused import
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2020-05-27 22:44:12 +02:00 |
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dc874dd29e
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Removed type specific initialization in SequenceEffect
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2020-05-27 21:20:22 +02:00 |
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2175c24af9
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Fix format issue
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2020-05-26 17:57:30 +02:00 |
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edca849675
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Add assert so that no effects are added to components
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2020-05-26 17:52:44 +02:00 |
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5d3939b906
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Update according to comments
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2020-05-26 17:47:39 +02:00 |
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0693dd8d7d
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Remove unused imports
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2020-05-26 17:47:39 +02:00 |
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ba5ab70cf0
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Add documentation for SequenceEffect
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2020-05-26 17:47:06 +02:00 |
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932e974028
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Working alternation of the effect sequence
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2020-05-26 17:47:06 +02:00 |
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65b0193cb6
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Sequence effect with example
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2020-05-26 17:47:06 +02:00 |
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