Commit Graph

3302 Commits

Author SHA1 Message Date
Lukas Klingsbo
5edd5f0fbd Move from Position to Vector2 2020-09-10 01:16:25 +02:00
Jochum van der Ploeg
757069f496 Improved FPS accuracy by using Flutter's timings. 2020-09-09 23:53:01 +02:00
Erick
f0b6cf87ec Adding issue template (#454)
* Adding first draft of the issue template

* Update .github/issue_template.md

Co-authored-by: Luan Nico <luanpotter27@gmail.com>

* Update .github/issue_template.md

Co-authored-by: Luan Nico <luanpotter27@gmail.com>

* pr nits

Co-authored-by: Renan <renancaraujo@users.noreply.github.com>
Co-authored-by: Luan Nico <luanpotter27@gmail.com>
Co-authored-by: renancaraujo <renan.araujo@dashdash.com>
2020-09-09 14:44:55 +01:00
Erick Zanardo
113e0db074 Merge branch 'develop' into v1.0.0 2020-08-31 22:25:47 -03:00
Erick Zanardo
3765b469b7 Updating changelog to next version 2020-08-31 22:24:48 -03:00
Erick Zanardo
7e62344e49 Bumping version 2020-08-31 22:15:44 -03:00
Erick
7a2b95754b Merge pull request #455 from flame-engine/develop
0.26.0 RC
2020-08-31 22:14:17 -03:00
Erick
67e4602feb Merge pull request #450 from flame-engine/erick.improving-image-autoloading
Improving image autoloading
2020-08-31 15:22:37 -03:00
Erick
0c38b33626 Merge branch 'develop' into erick.improving-image-autoloading 2020-08-29 11:54:21 -03:00
Erick Zanardo
6057e9aacd Adding missing recordFps to particle example 2020-08-29 11:53:09 -03:00
Erick Zanardo
0e21799433 PR suggestions 2020-08-29 11:44:36 -03:00
Erick
3ccda98006 Merge pull request #451 from Flame-CN/develop
fix bug in the Box2DGame's add and addLater method , when the Compone…
2020-08-24 10:24:33 -03:00
DinoAndCat
c5af67e7e2 fix bug in the Box2DGame's add and addLater method , when the Component extends BodyComponent and mixin HasGameRef or other mixins ,the mixins will not be set correctly 2020-08-24 16:18:20 +08:00
DinoAndCat
f3ff76312b fix bug in the Box2DGame's add and addLater method , when the Component extends BodyComponent and mixin HasGameRef or other mixins ,the mixins will not be set correctly 2020-08-24 16:17:54 +08:00
DinoAndCat
aad4d37ea6 fix bug in the Box2DGame's add and addLater method , when the Component extends BodyComponent and mixin HasGameRef or other mixins ,the mixins will not be set correctly 2020-08-24 01:12:12 +08:00
Erick Zanardo
6ff7f652bb Fixing particles example and updating changelog 2020-08-22 13:12:22 -03:00
Erick Zanardo
c4de3b5289 Improving Flame image autocaching 2020-08-22 12:59:38 -03:00
Luan Nico
201295f767 Merge pull request #440 from flame-engine/luan.composed-p3
[v1] Part 3: Great Composed Component Refactor
2020-08-18 23:43:54 -04:00
Luan Nico
d0f23b6488 address comments 2020-08-18 23:40:06 -04:00
Luan Nico
01b3863353 address comments 2020-08-18 23:39:40 -04:00
Erick Zanardo
7530e24c66 Merge branch 'develop' into v1.0.0 2020-08-11 22:07:54 -03:00
Erick Zanardo
f3a45cf0e7 Updating changelog for the next development iteration 2020-08-11 22:05:14 -03:00
Erick
be240144f1 Merge pull request #444 from flame-engine/develop
0.25.0 RC
2020-08-11 22:03:21 -03:00
Erick Zanardo
3be752329a Bumping version 2020-08-11 21:59:39 -03:00
Erick
1d7a6ca748 Merge pull request #442 from flame-engine/deprecate-flare-stuff
Deprecate flare stuff
2020-08-11 21:55:14 -03:00
Erick Zanardo
29ac012028 Some nits from Luan review 2020-08-11 21:50:35 -03:00
renancaraujo
1fe1a49127 pr stuff 2020-08-11 00:28:24 +01:00
renancaraujo
76395490bf update docs 2020-08-11 00:22:59 +01:00
renancaraujo
bfff684856 remove flare examples 2020-08-10 19:52:20 +01:00
renancaraujo
1d7fdd6ed1 format 2020-08-10 19:41:00 +01:00
renancaraujo
5b7ae92255 changelog 2020-08-10 19:40:14 +01:00
renancaraujo
a96ca5df5e update docs 2020-08-10 19:33:36 +01:00
renancaraujo
b9cd0395d2 depreate stuff 2020-08-10 19:06:40 +01:00
Erick
956d80acf5 Merge pull request #439 from wolfenrain/move-fps-to-mixin
Move fps to mixin
2020-08-10 08:23:32 -03:00
Jochum van der Ploeg
daaa421498 Updated mixin naming according to review 2020-08-10 08:55:36 +02:00
Jochum van der Ploeg
17024bccf5 Updated debug.md 2020-08-09 12:15:53 +02:00
Luan Nico
1da1d4bb98 fixes 2020-08-08 19:54:12 -04:00
Luan Nico
997f36edc4 Part 3: Great Composed Component Refactor 2020-08-08 19:49:10 -04:00
Jochum van der Ploeg
38b914daa2 Updated CHANGELOG.md 2020-08-08 13:59:30 +02:00
Jochum van der Ploeg
1f316afd3d Moved FPS code to a mixin 2020-08-08 13:58:41 +02:00
Luan Nico
17da62afb1 Merge pull request #437 from flame-engine/luan.must-call-super
Add mustCallSuper to BaseGame
2020-08-06 12:45:05 -04:00
Renan
ebe0a93222 upp macos do git ignore (#438) 2020-08-06 16:59:12 +01:00
Luan Nico
2a60396752 Update CHANGELOG.md
Co-authored-by: Renan <renancaraujo@users.noreply.github.com>
2020-08-06 11:56:04 -04:00
Renan
23f13c395a Improvement(#419): Rename animation to sprite animation (#429)
* rename animation stuff

* rename sprite animation component

* pr stuff
2020-08-06 01:21:20 +01:00
Luan Nico
29f4961c45 Add changelog entry 2020-08-05 19:31:46 -04:00
Luan Nico
da9c9a40e9 Add mustCallSuper to BaseGame 2020-08-05 19:29:34 -04:00
Erick
09fe68780a Merge pull request #370 from flame-engine/spydon.box2d-refactor
Box2DGame refactor
2020-08-05 20:20:11 -03:00
Erick
dfbb0d2ffe Merge branch 'v1.0.0' into spydon.box2d-refactor 2020-08-05 20:19:57 -03:00
Luan Nico
397c1e1f63 Merge pull request #435 from flame-engine/luan.compose.v2-p2
Composed Refactor - P2 - Extract components into their own file
2020-08-05 10:37:30 -04:00
Erick
5b032f1ef4 Merge pull request #430 from flame-engine/erick.external-tiled
Moving tiled support to a separate package
2020-08-04 18:05:52 -03:00